Finished Layout of GuiObjectManager
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@@ -34,7 +34,7 @@ public class CameraEntity extends EntityPlayer {
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if(maxSpeed < LOWER_SPEED || maxSpeed > UPPER_SPEED) return;
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MAX_SPEED = maxSpeed;
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THRESHOLD = MAX_SPEED / 20;
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DECAY = MAX_SPEED/3;
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DECAY = 5;
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}
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public static double getCameraMaximumSpeed() {
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