Fix spectated player hand swinging

This commit is contained in:
Jonas Herzig
2019-05-06 20:29:45 +02:00
parent 6b9b9c2131
commit 2c843f4b45

View File

@@ -62,7 +62,7 @@ public class SpectatorCameraController implements CameraController {
camera.inventory = viewPlayer.inventory; camera.inventory = viewPlayer.inventory;
//#endif //#endif
EntityPlayerAccessor cameraA = (EntityPlayerAccessor) camera; EntityPlayerAccessor cameraA = (EntityPlayerAccessor) camera;
EntityPlayerAccessor viewPlayerA = (EntityPlayerAccessor) camera; EntityPlayerAccessor viewPlayerA = (EntityPlayerAccessor) viewPlayer;
//#if MC>=10904 //#if MC>=10904
cameraA.setItemStackMainHand(viewPlayerA.getItemStackMainHand()); cameraA.setItemStackMainHand(viewPlayerA.getItemStackMainHand());
camera.swingingHand = viewPlayer.swingingHand; camera.swingingHand = viewPlayer.swingingHand;