Fix cubic rendering orientation

This commit is contained in:
Jonas Herzig
2020-03-31 23:43:21 +02:00
parent d6559a21fc
commit 2c3697c2ec

View File

@@ -55,27 +55,27 @@ public abstract class Mixin_CubicRotation {
switch (data) { switch (data) {
case FRONT: case FRONT:
angle = 0; angle = 0;
x = 1; y = 1;
break; break;
case RIGHT: case RIGHT:
angle = 90; angle = 90;
x = 1; y = 1;
break; break;
case BACK: case BACK:
angle = 180; angle = 180;
x = 1; y = 1;
break; break;
case LEFT: case LEFT:
angle = -90; angle = -90;
x = 1; y = 1;
break; break;
case TOP: case TOP:
angle = -90; angle = -90;
y = 1; x = 1;
break; break;
case BOTTOM: case BOTTOM:
angle = 90; angle = 90;
y = 1; x = 1;
break; break;
} }
//#if MC>=11500 //#if MC>=11500