Updated build.gradle to use local distributions of Replay Studio instead of mvn repo (which didn't work on Mac)
Edited gradle-wrapper.properties to fix server-side gradle bug
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@@ -33,17 +33,12 @@ minecraft {
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mappings = "snapshot_nodoc_20141130"
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mappings = "snapshot_nodoc_20141130"
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}
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}
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repositories {
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maven { url "https://repo.johni0702.de/content/groups/public/" }
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}
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configurations {
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configurations {
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shade
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shade
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compile.extendsFrom shade
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compile.extendsFrom shade
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}
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}
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dependencies {
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dependencies {
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shade 'de.johni0702:replaystudio:0.0.1-SNAPSHOT'
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shade fileTree(dir: 'libs', includes: ['*.jar'])
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shade fileTree(dir: 'libs', includes: ['*.jar'])
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// you may put jars on which you depend on in ./libs
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// you may put jars on which you depend on in ./libs
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// or you may define them like so..
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// or you may define them like so..
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2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
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@@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-2.0-bin.zip
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distributionUrl=http\://services.gradle.org/distributions/gradle-2.0-bin.zip
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