Update to 26.1

This commit is contained in:
Jonas Herzig
2026-03-29 11:20:59 +02:00
parent b72fad4055
commit 27d5432fff
40 changed files with 667 additions and 58 deletions

View File

@@ -40,6 +40,10 @@ import net.minecraft.util.crash.CrashException;
import net.minecraft.sound.SoundCategory;
import org.lwjgl.glfw.GLFW;
//#if MC >= 26.1
//$$ import net.minecraft.client.renderer.state.WindowRenderState;
//#endif
//#if MC>=12109
//$$ import net.minecraft.client.gui.screen.Overlay;
//#endif
@@ -289,11 +293,15 @@ public class VideoRenderer implements RenderInfo {
//#if MC>=11600
int elapsedTicks =
//#endif
//#if MC >= 26.1
//$$ timer.advanceGameTime(
//#else
timer.beginRenderTick(
//#endif
//#if MC>=11400
MCVer.milliTime()
//#endif
//#if MC>=12100
//#if MC>=12100 && MC < 26.1
//$$ , true
//#endif
);
@@ -525,6 +533,9 @@ public class VideoRenderer implements RenderInfo {
if (GLFW.glfwWindowShouldClose(window.getHandle()) || ((MinecraftAccessor) mc).getCrashReporter() != null) {
return false;
}
//#if MC >= 26.1
//$$ RenderSystem.pollEvents();
//#endif
pushMatrix();
//#if MC>=12105
@@ -630,7 +641,11 @@ public class VideoRenderer implements RenderInfo {
//#if MC>=12106
//$$ GameRendererAccessor gameRenderer = (GameRendererAccessor) mc.gameRenderer;
//#if MC >= 26.1
//$$ GuiRenderState guiRenderState = gameRenderer.getGameRenderState().guiRenderState;
//#else
//$$ GuiRenderState guiRenderState = gameRenderer.getGuiState();
//#endif
//$$ guiRenderState.clear();
//#if MC>=12111
//$$ DrawContext drawContext = new DrawContext(mc, guiRenderState, mouseX, mouseY);
@@ -641,6 +656,16 @@ public class VideoRenderer implements RenderInfo {
//$$ DrawContext drawContext = new DrawContext(mc, mc.getBufferBuilders().getEntityVertexConsumers());
//#endif
//#if MC >= 26.1
//$$ WindowRenderState windowRenderState = gameRenderer.getGameRenderState().windowRenderState;
//$$ windowRenderState.width = window.getWidth();
//$$ windowRenderState.height = window.getHeight();
//$$ windowRenderState.guiScale = window.getGuiScale();
//$$ windowRenderState.appropriateLineWidth = window.getAppropriateLineWidth();
//$$ windowRenderState.isMinimized = window.isMinimized();
//$$ windowRenderState.isResized = false;
//#endif
if (mc.getOverlay() != null) {
Screen orgScreen = mc.currentScreen;
try {