Separate rendering into its own module

This commit is contained in:
johni0702
2016-06-14 17:01:32 +02:00
parent 65cfdd13ec
commit 25582b6a51
68 changed files with 1822 additions and 2635 deletions

View File

@@ -0,0 +1,32 @@
package com.replaymod.render.mixin;
import com.replaymod.render.capturer.CubicOpenGlFrameCapturer;
import com.replaymod.render.hooks.EntityRendererHandler;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(RenderManager.class)
public abstract class MixinRenderManager {
@Shadow
private float playerViewX;
@Shadow
private float playerViewY;
@Inject(method = "doRenderEntity", at = @At("HEAD"))
private void replayModRender_reorientForCubicRendering(Entity entity, double dx, double dy, double dz, float iDoNotKnow, float partialTicks, boolean iDoNotCare, CallbackInfoReturnable ci) {
EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) Minecraft.getMinecraft().entityRenderer).replayModRender_getHandler();
if (handler != null && handler.data instanceof CubicOpenGlFrameCapturer.Data) {
double pitch = -Math.atan2(dy, Math.sqrt(dx * dx + dz * dz));
double yaw = -Math.atan2(dx, dz);
playerViewX = (float) Math.toDegrees(pitch);
playerViewY = (float) Math.toDegrees(yaw);
}
}
}