Separate rendering into its own module

This commit is contained in:
johni0702
2016-06-14 17:01:32 +02:00
parent 65cfdd13ec
commit 25582b6a51
68 changed files with 1822 additions and 2635 deletions

View File

@@ -0,0 +1,241 @@
package com.replaymod.render.mixin;
import com.replaymod.render.RenderSettings;
import com.replaymod.render.capturer.CubicOpenGlFrameCapturer;
import com.replaymod.render.capturer.StereoscopicOpenGlFrameCapturer;
import com.replaymod.render.hooks.EntityRendererHandler;
import com.replaymod.replay.camera.CameraEntity;
import eu.crushedpixel.replaymod.renderer.SpectatorRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.MovingObjectPosition;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.ReadableColor;
import org.lwjgl.util.glu.Project;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = EntityRenderer.class)
public abstract class MixinEntityRenderer implements EntityRendererHandler.IEntityRenderer, EntityRendererHandler.GluPerspective {
@Shadow
public Minecraft mc;
private EntityRendererHandler replayModRender_handler;
@Shadow(remap = false)
private SpectatorRenderer spectatorRenderer;
@Override
public void replayModRender_setHandler(EntityRendererHandler handler) {
this.replayModRender_handler = handler;
}
@Override
public EntityRendererHandler replayModRender_getHandler() {
return replayModRender_handler;
}
@Inject(method = "setupFog", at = @At("HEAD"), cancellable = true)
private void replayModRender_onSetupFog(int fogDistanceFlag, float partialTicks, CallbackInfo ci) {
if (replayModRender_handler == null) return;
if (replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
ci.cancel();
}
}
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/culling/Frustum;setPosition(DDD)V"))
public void replayModRender_createNoCullingFrustum(Frustum frustum, double x, double y, double z) {
if (replayModRender_handler != null) {
frustum.clippingHelper = new EntityRendererHandler.NoCullingClippingHelper();
}
frustum.setPosition(x, y, z);
}
@Inject(method = "orientCamera", at = @At("HEAD"))
private void replayModRender_resetRotationIfNeeded(float partialTicks, CallbackInfo ci) {
if (replayModRender_handler != null) {
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
RenderSettings settings = replayModRender_handler.getSettings();
if (settings.isStabilizeYaw()) {
entity.prevRotationYaw = entity.rotationYaw = 0;
}
if (settings.isStabilizePitch()) {
entity.prevRotationPitch = entity.rotationPitch = 0;
}
if (settings.isStabilizeRoll() && entity instanceof CameraEntity) {
((CameraEntity) entity).roll = 0;
}
}
}
private float orgYaw;
private float orgPitch;
private float orgPrevYaw;
private float orgPrevPitch;
private float orgRoll;
@Inject(method = "setupCameraTransform", at = @At("HEAD"))
private void replayModRender_beforeSetupCameraTransform(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_handler != null) {
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
orgYaw = entity.rotationYaw;
orgPitch = entity.rotationPitch;
orgPrevYaw = entity.prevRotationYaw;
orgPrevPitch = entity.prevRotationPitch;
orgRoll = entity instanceof CameraEntity ? ((CameraEntity) entity).roll : 0;
}
}
@Inject(method = "setupCameraTransform", at = @At("RETURN"))
private void replayModRender_afterSetupCameraTransform(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_handler != null) {
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
entity.rotationYaw = orgYaw;
entity.rotationPitch = orgPitch;
entity.prevRotationYaw = orgPrevYaw;
entity.prevRotationPitch = orgPrevPitch;
if (entity instanceof CameraEntity) {
((CameraEntity) entity).roll = orgRoll;
}
}
}
@Inject(method = "renderHand", at = @At("HEAD"), cancellable = true)
private void replayModRender_renderSpectatorHand(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_handler != null) {
if (replayModRender_handler.data instanceof CubicOpenGlFrameCapturer.Data) {
ci.cancel();
return; // No spectator hands during 360° view, we wouldn't even know where to put it
}
Entity currentEntity = Minecraft.getMinecraft().getRenderViewEntity();
if (currentEntity instanceof EntityPlayer && !(currentEntity instanceof CameraEntity)) {
renderPass = replayModRender_handler.data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE ? 1 : 0;
spectatorRenderer.renderSpectatorHand((EntityPlayer) currentEntity, partialTicks, renderPass);
ci.cancel(); // No further hand rendering needed
}
}
}
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;drawSelectionBox(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V"))
private void replayModRender_drawSelectionBox(RenderGlobal instance, EntityPlayer player, MovingObjectPosition mop, int alwaysZero, float partialTicks) {
if (replayModRender_handler == null) {
instance.drawSelectionBox(player, mop, alwaysZero, partialTicks);
}
}
private int orgRenderDistanceChunks;
@Inject(method = "renderWorldPass", at = @At(value = "JUMP", ordinal = 0))
private void replayModRender_beforeRenderSky(CallbackInfo ci) {
if (replayModRender_handler != null && replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
GameSettings settings = Minecraft.getMinecraft().gameSettings;
orgRenderDistanceChunks = settings.renderDistanceChunks;
settings.renderDistanceChunks = 5; // Set render distance to 5 so we're always rendering sky when chroma keying
}
}
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;renderSky(FI)V"))
private void replayModRender_renderSky(RenderGlobal instance, float partialTicks, int renderPass) {
if (replayModRender_handler != null && replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
Minecraft.getMinecraft().gameSettings.renderDistanceChunks = orgRenderDistanceChunks;
ReadableColor color = replayModRender_handler.getSettings().getChromaKeyingColor();
GlStateManager.clearColor(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, 1);
GlStateManager.clear(GL11.GL_COLOR_BUFFER_BIT);
} else {
instance.renderSky(partialTicks, renderPass);
}
}
/*
* Stereoscopic Renderer
*/
@Inject(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/GlStateManager;loadIdentity()V", shift = At.Shift.AFTER, ordinal = 0))
private void replayModRender_setupStereoscopicProjection(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_getHandler() != null) {
if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE) {
GlStateManager.translate(0.07, 0, 0);
} else if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.RIGHT_EYE) {
GlStateManager.translate(-0.07, 0, 0);
}
}
}
@Inject(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/GlStateManager;loadIdentity()V", shift = At.Shift.AFTER, ordinal = 1))
private void replayModRender_setupStereoscopicModelView(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_getHandler() != null) {
if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE) {
GlStateManager.translate(0.1, 0, 0);
} else if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.RIGHT_EYE) {
GlStateManager.translate(-0.1, 0, 0);
}
}
}
/*
* Cubic Renderer
*/
@Redirect(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
private void replayModRender_gluPerspective$0(float fovY, float aspect, float zNear, float zFar) {
replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
}
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
private void replayModRender_gluPerspective$1(float fovY, float aspect, float zNear, float zFar) {
replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
}
@Redirect(method = "renderCloudsCheck", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
private void replayModRender_gluPerspective$2(float fovY, float aspect, float zNear, float zFar) {
replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
}
@Override
public void replayModRender_gluPerspective(float fovY, float aspect, float zNear, float zFar) {
if (replayModRender_getHandler() != null && replayModRender_getHandler().data instanceof CubicOpenGlFrameCapturer.Data) {
fovY = 90;
aspect = 1;
}
Project.gluPerspective(fovY, aspect, zNear, zFar);
}
@Inject(method = "orientCamera", at = @At("HEAD"))
private void replayModRender_setupCubicFrameRotation(float partialTicks, CallbackInfo ci) {
if (replayModRender_getHandler() != null && replayModRender_getHandler().data instanceof CubicOpenGlFrameCapturer.Data) {
switch ((CubicOpenGlFrameCapturer.Data) replayModRender_getHandler().data) {
case FRONT:
GlStateManager.rotate(0, 0.0F, 1.0F, 0.0F);
break;
case RIGHT:
GlStateManager.rotate(90, 0.0F, 1.0F, 0.0F);
break;
case BACK:
GlStateManager.rotate(180, 0.0F, 1.0F, 0.0F);
break;
case LEFT:
GlStateManager.rotate(-90, 0.0F, 1.0F, 0.0F);
break;
case BOTTOM:
GlStateManager.rotate(90, 1.0F, 0.0F, 0.0F);
break;
case TOP:
GlStateManager.rotate(-90, 1.0F, 0.0F, 0.0F);
break;
}
// Minecraft goes back a little so we have to revert that
GlStateManager.translate(0.0F, 0.0F, 0.1F);
}
}
}