Separate rendering into its own module
This commit is contained in:
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package com.replaymod.render.mixin;
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import com.replaymod.render.RenderSettings;
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import com.replaymod.render.capturer.CubicOpenGlFrameCapturer;
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import com.replaymod.render.capturer.StereoscopicOpenGlFrameCapturer;
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import com.replaymod.render.hooks.EntityRendererHandler;
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import com.replaymod.replay.camera.CameraEntity;
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import eu.crushedpixel.replaymod.renderer.SpectatorRenderer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.EntityRenderer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.RenderGlobal;
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import net.minecraft.client.renderer.culling.Frustum;
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import net.minecraft.client.settings.GameSettings;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.MovingObjectPosition;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.util.ReadableColor;
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import org.lwjgl.util.glu.Project;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(value = EntityRenderer.class)
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public abstract class MixinEntityRenderer implements EntityRendererHandler.IEntityRenderer, EntityRendererHandler.GluPerspective {
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@Shadow
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public Minecraft mc;
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private EntityRendererHandler replayModRender_handler;
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@Shadow(remap = false)
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private SpectatorRenderer spectatorRenderer;
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@Override
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public void replayModRender_setHandler(EntityRendererHandler handler) {
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this.replayModRender_handler = handler;
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}
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@Override
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public EntityRendererHandler replayModRender_getHandler() {
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return replayModRender_handler;
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}
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@Inject(method = "setupFog", at = @At("HEAD"), cancellable = true)
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private void replayModRender_onSetupFog(int fogDistanceFlag, float partialTicks, CallbackInfo ci) {
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if (replayModRender_handler == null) return;
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if (replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
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ci.cancel();
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}
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}
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@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/culling/Frustum;setPosition(DDD)V"))
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public void replayModRender_createNoCullingFrustum(Frustum frustum, double x, double y, double z) {
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if (replayModRender_handler != null) {
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frustum.clippingHelper = new EntityRendererHandler.NoCullingClippingHelper();
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}
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frustum.setPosition(x, y, z);
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}
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@Inject(method = "orientCamera", at = @At("HEAD"))
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private void replayModRender_resetRotationIfNeeded(float partialTicks, CallbackInfo ci) {
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if (replayModRender_handler != null) {
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Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
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RenderSettings settings = replayModRender_handler.getSettings();
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if (settings.isStabilizeYaw()) {
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entity.prevRotationYaw = entity.rotationYaw = 0;
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}
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if (settings.isStabilizePitch()) {
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entity.prevRotationPitch = entity.rotationPitch = 0;
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}
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if (settings.isStabilizeRoll() && entity instanceof CameraEntity) {
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((CameraEntity) entity).roll = 0;
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}
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}
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}
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private float orgYaw;
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private float orgPitch;
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private float orgPrevYaw;
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private float orgPrevPitch;
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private float orgRoll;
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@Inject(method = "setupCameraTransform", at = @At("HEAD"))
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private void replayModRender_beforeSetupCameraTransform(float partialTicks, int renderPass, CallbackInfo ci) {
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if (replayModRender_handler != null) {
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Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
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orgYaw = entity.rotationYaw;
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orgPitch = entity.rotationPitch;
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orgPrevYaw = entity.prevRotationYaw;
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orgPrevPitch = entity.prevRotationPitch;
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orgRoll = entity instanceof CameraEntity ? ((CameraEntity) entity).roll : 0;
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}
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}
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@Inject(method = "setupCameraTransform", at = @At("RETURN"))
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private void replayModRender_afterSetupCameraTransform(float partialTicks, int renderPass, CallbackInfo ci) {
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if (replayModRender_handler != null) {
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Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
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entity.rotationYaw = orgYaw;
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entity.rotationPitch = orgPitch;
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entity.prevRotationYaw = orgPrevYaw;
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entity.prevRotationPitch = orgPrevPitch;
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if (entity instanceof CameraEntity) {
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((CameraEntity) entity).roll = orgRoll;
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}
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}
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}
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@Inject(method = "renderHand", at = @At("HEAD"), cancellable = true)
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private void replayModRender_renderSpectatorHand(float partialTicks, int renderPass, CallbackInfo ci) {
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if (replayModRender_handler != null) {
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if (replayModRender_handler.data instanceof CubicOpenGlFrameCapturer.Data) {
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ci.cancel();
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return; // No spectator hands during 360° view, we wouldn't even know where to put it
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}
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Entity currentEntity = Minecraft.getMinecraft().getRenderViewEntity();
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if (currentEntity instanceof EntityPlayer && !(currentEntity instanceof CameraEntity)) {
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renderPass = replayModRender_handler.data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE ? 1 : 0;
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spectatorRenderer.renderSpectatorHand((EntityPlayer) currentEntity, partialTicks, renderPass);
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ci.cancel(); // No further hand rendering needed
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}
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}
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}
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@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;drawSelectionBox(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V"))
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private void replayModRender_drawSelectionBox(RenderGlobal instance, EntityPlayer player, MovingObjectPosition mop, int alwaysZero, float partialTicks) {
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if (replayModRender_handler == null) {
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instance.drawSelectionBox(player, mop, alwaysZero, partialTicks);
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}
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}
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private int orgRenderDistanceChunks;
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@Inject(method = "renderWorldPass", at = @At(value = "JUMP", ordinal = 0))
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private void replayModRender_beforeRenderSky(CallbackInfo ci) {
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if (replayModRender_handler != null && replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
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GameSettings settings = Minecraft.getMinecraft().gameSettings;
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orgRenderDistanceChunks = settings.renderDistanceChunks;
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settings.renderDistanceChunks = 5; // Set render distance to 5 so we're always rendering sky when chroma keying
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}
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}
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@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;renderSky(FI)V"))
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private void replayModRender_renderSky(RenderGlobal instance, float partialTicks, int renderPass) {
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if (replayModRender_handler != null && replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
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Minecraft.getMinecraft().gameSettings.renderDistanceChunks = orgRenderDistanceChunks;
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ReadableColor color = replayModRender_handler.getSettings().getChromaKeyingColor();
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GlStateManager.clearColor(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, 1);
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GlStateManager.clear(GL11.GL_COLOR_BUFFER_BIT);
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} else {
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instance.renderSky(partialTicks, renderPass);
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}
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}
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/*
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* Stereoscopic Renderer
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*/
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@Inject(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/GlStateManager;loadIdentity()V", shift = At.Shift.AFTER, ordinal = 0))
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private void replayModRender_setupStereoscopicProjection(float partialTicks, int renderPass, CallbackInfo ci) {
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if (replayModRender_getHandler() != null) {
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if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE) {
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GlStateManager.translate(0.07, 0, 0);
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} else if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.RIGHT_EYE) {
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GlStateManager.translate(-0.07, 0, 0);
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}
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}
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}
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@Inject(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/GlStateManager;loadIdentity()V", shift = At.Shift.AFTER, ordinal = 1))
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private void replayModRender_setupStereoscopicModelView(float partialTicks, int renderPass, CallbackInfo ci) {
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if (replayModRender_getHandler() != null) {
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if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE) {
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GlStateManager.translate(0.1, 0, 0);
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} else if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.RIGHT_EYE) {
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GlStateManager.translate(-0.1, 0, 0);
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}
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}
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}
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/*
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* Cubic Renderer
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*/
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@Redirect(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
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private void replayModRender_gluPerspective$0(float fovY, float aspect, float zNear, float zFar) {
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replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
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}
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@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
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private void replayModRender_gluPerspective$1(float fovY, float aspect, float zNear, float zFar) {
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replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
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}
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@Redirect(method = "renderCloudsCheck", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
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private void replayModRender_gluPerspective$2(float fovY, float aspect, float zNear, float zFar) {
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replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
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}
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@Override
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public void replayModRender_gluPerspective(float fovY, float aspect, float zNear, float zFar) {
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if (replayModRender_getHandler() != null && replayModRender_getHandler().data instanceof CubicOpenGlFrameCapturer.Data) {
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fovY = 90;
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aspect = 1;
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}
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Project.gluPerspective(fovY, aspect, zNear, zFar);
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}
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@Inject(method = "orientCamera", at = @At("HEAD"))
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private void replayModRender_setupCubicFrameRotation(float partialTicks, CallbackInfo ci) {
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if (replayModRender_getHandler() != null && replayModRender_getHandler().data instanceof CubicOpenGlFrameCapturer.Data) {
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switch ((CubicOpenGlFrameCapturer.Data) replayModRender_getHandler().data) {
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case FRONT:
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GlStateManager.rotate(0, 0.0F, 1.0F, 0.0F);
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break;
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case RIGHT:
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GlStateManager.rotate(90, 0.0F, 1.0F, 0.0F);
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break;
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case BACK:
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GlStateManager.rotate(180, 0.0F, 1.0F, 0.0F);
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break;
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case LEFT:
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GlStateManager.rotate(-90, 0.0F, 1.0F, 0.0F);
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break;
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case BOTTOM:
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GlStateManager.rotate(90, 1.0F, 0.0F, 0.0F);
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break;
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case TOP:
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GlStateManager.rotate(-90, 1.0F, 0.0F, 0.0F);
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break;
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}
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// Minecraft goes back a little so we have to revert that
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GlStateManager.translate(0.0F, 0.0F, 0.1F);
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}
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}
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}
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