Separate rendering into its own module
This commit is contained in:
284
src/main/java/com/replaymod/render/gui/GuiVideoRenderer.java
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284
src/main/java/com/replaymod/render/gui/GuiVideoRenderer.java
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package com.replaymod.render.gui;
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import com.replaymod.render.frame.RGBFrame;
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import com.replaymod.render.rendering.VideoRenderer;
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import de.johni0702.minecraft.gui.GuiRenderer;
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import de.johni0702.minecraft.gui.RenderInfo;
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import de.johni0702.minecraft.gui.container.GuiPanel;
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import de.johni0702.minecraft.gui.container.GuiScreen;
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import de.johni0702.minecraft.gui.element.GuiButton;
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import de.johni0702.minecraft.gui.element.GuiCheckbox;
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import de.johni0702.minecraft.gui.element.GuiLabel;
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import de.johni0702.minecraft.gui.element.advanced.GuiProgressBar;
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import de.johni0702.minecraft.gui.layout.CustomLayout;
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import de.johni0702.minecraft.gui.layout.HorizontalLayout;
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import eu.crushedpixel.replaymod.utils.BoundingUtils;
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import net.minecraft.client.renderer.texture.DynamicTexture;
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import net.minecraft.client.renderer.texture.TextureUtil;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.util.Dimension;
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import org.lwjgl.util.ReadableDimension;
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import org.lwjgl.util.ReadablePoint;
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import java.nio.ByteBuffer;
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import static net.minecraft.client.renderer.GlStateManager.bindTexture;
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public class GuiVideoRenderer extends GuiScreen {
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private static final ResourceLocation NO_PREVIEW_TEXTURE = new ResourceLocation("replaymod", "logo.jpg");
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private final VideoRenderer renderer;
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public final GuiLabel title = new GuiLabel().setI18nText("replaymod.gui.rendering.title");
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public final GuiPanel imagePanel = new GuiPanel(){
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@Override
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public void draw(GuiRenderer renderer, ReadableDimension size, RenderInfo renderInfo) {
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if (previewCheckbox.isChecked()) {
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renderPreview(renderer, size);
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} else {
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renderNoPreview(renderer, size);
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}
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}
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}.setSize(Integer.MAX_VALUE, Integer.MAX_VALUE);
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public final GuiCheckbox previewCheckbox = new GuiCheckbox().setI18nLabel("replaymod.gui.rendering.preview");
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public final GuiLabel renderTime = new GuiLabel();
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public final GuiLabel remainingTime = new GuiLabel();
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public final GuiProgressBar progressBar = new GuiProgressBar();
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public final GuiPanel buttonPanel = new GuiPanel().setLayout(new HorizontalLayout().setSpacing(4));
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public final GuiButton pauseButton = new GuiButton(buttonPanel).onClick(new Runnable() {
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@Override
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public void run() {
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if (renderer.isPaused()) {
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pauseButton.setI18nLabel("replaymod.gui.rendering.pause");
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renderer.setPaused(false);
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} else {
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pauseButton.setI18nLabel("replaymod.gui.rendering.resume");
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renderer.setPaused(true);
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}
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}
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}).setI18nLabel("replaymod.gui.rendering.pause").setSize(150, 20);
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public final GuiButton cancelButton = new GuiButton(buttonPanel){
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boolean waitingForConfirmation;
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@Override
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public boolean mouseClick(ReadablePoint position, int button) {
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boolean result = super.mouseClick(position, button);
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if (waitingForConfirmation && !result) {
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setI18nLabel("replaymod.gui.rendering.cancel");
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waitingForConfirmation = false;
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}
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return result;
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}
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@Override
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public void onClick() {
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super.onClick();
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if (!waitingForConfirmation) {
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setI18nLabel("replaymod.gui.rendering.cancel.callback");
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waitingForConfirmation = true;
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} else {
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renderer.cancel();
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}
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}
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}.setI18nLabel("replaymod.gui.rendering.cancel").setSize(150, 20);
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private DynamicTexture previewTexture;
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private boolean previewTextureDirty;
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{
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final GuiPanel contentPanel = new GuiPanel(this).setLayout(new CustomLayout<GuiPanel>() {
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@Override
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protected void layout(GuiPanel container, int width, int height) {
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size(progressBar, width, 20);
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pos(title, width / 2 - width(title) / 2, 0);
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pos(imagePanel, 0, y(title) + height(title) + 5);
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pos(buttonPanel, width / 2 - width(buttonPanel) / 2, height - height(buttonPanel));
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pos(progressBar, width / 2 - width(progressBar) / 2, y(buttonPanel) - 5 - height(progressBar));
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pos(renderTime, 0, y(progressBar) - 2 - height(renderTime));
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pos(remainingTime, width - width(remainingTime), y(progressBar) - 2 - height(renderTime));
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pos(previewCheckbox, width / 2 - width(previewCheckbox) / 2, y(renderTime) - 10 - height(previewCheckbox));
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size(imagePanel, width, y(previewCheckbox) - 5 - y(imagePanel));
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}
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}).addElements(null, title, imagePanel, previewCheckbox, renderTime, remainingTime, progressBar, buttonPanel);
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setLayout(new CustomLayout<GuiScreen>() {
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@Override
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protected void layout(GuiScreen container, int width, int height) {
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// Make sure we have some space around our central GUI components
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pos(contentPanel, 5, 3);
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size(contentPanel, width - 10, height - 10);
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}
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});
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setBackground(Background.DIRT);
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}
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public GuiVideoRenderer(VideoRenderer renderer) {
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this.renderer = renderer;
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}
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//the total render time
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private int renderTimeTaken = 0;
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//the time at which the Screen was last updated
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private long prevTime = -1;
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//the time at which the rendering of the current frame started
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private long frameStartTime = -1;
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//the amount of frames that were rendered when the time left was last updated
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private int prevRenderedFrames = 0;
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//the estimated render time that is left (in seconds)
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private int renderTimeLeft = 0;
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//each of the durations the rendering process took for the last 50 frames
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private int[] renderTimes = new int[50];
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//the algorithm's current position in the renderTimes array
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private int currentIndex = 0;
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@Override
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public void draw(GuiRenderer guiRenderer, ReadableDimension size, RenderInfo renderInfo) {
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long current = System.currentTimeMillis();
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//first, update the total render time (only if rendering is not paused and has already started)
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if(!renderer.isPaused() && renderer.getFramesDone() > 0 && prevTime > -1) {
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renderTimeTaken += (current - prevTime);
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} else {
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//if the rendering process is paused, we have to update the frame start time to prevent huge render times
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//for the currently rendered frame(s)
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frameStartTime = current;
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}
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//always update prevTime, so we don't get huge time jumps when unpausing the rendering process
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prevTime = current;
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//calculate estimated time left
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//if the amount of rendered frames has increased since the last update
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if(prevRenderedFrames < renderer.getFramesDone()) {
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//we don't include the first frame in our calculations,
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//as setting up the rendering process takes a few seconds
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if(prevRenderedFrames > 0) {
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//calculate the amount of frames that have been rendered since the last update
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int framesRendered = renderer.getFramesDone() - prevRenderedFrames;
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//calculate the time it took to render these frames
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int renderTime = (int)(current - frameStartTime);
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//calculate the average time it took for each of these frames to render
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int avgRenderTime = renderTime/framesRendered;
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//add all of the average render times to the render times array
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for(int i=0; i<framesRendered; i++) {
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renderTimes[currentIndex] = avgRenderTime;
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currentIndex++;
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if(currentIndex >= renderTimes.length) currentIndex = 0;
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}
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//the renderTimes array initially contains lots of zeros,
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//so we count the amount of valid timespans
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int validValues = 0;
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int totalTime = 0;
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for(int i : renderTimes) {
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if(i > 0) {
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totalTime += i;
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validValues++;
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}
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}
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//calculate the average render time for the previous [up to 50] frames
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float averageRenderTime = validValues > 0 ? totalTime / validValues : 0;
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//calculate the remaining render time in seconds
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renderTimeLeft = Math.round((averageRenderTime * (renderer.getTotalFrames() - renderer.getFramesDone())) / 1000);
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}
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//set the render start time of the next frame(s) to the current timestamp
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frameStartTime = current;
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//update the amount of rendered frames for the last calculation
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prevRenderedFrames = renderer.getFramesDone();
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}
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renderTime.setText(I18n.format("replaymod.gui.rendering.timetaken") + ": " + secToString(renderTimeTaken/1000));
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remainingTime.setText(I18n.format("replaymod.gui.rendering.timeleft") + ": " + secToString(renderTimeLeft));
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int framesDone = renderer.getFramesDone(), framesTotal = renderer.getTotalFrames();
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progressBar.setI18nLabel("replaymod.gui.rendering.progress", framesDone, framesTotal);
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progressBar.setProgress((float) framesDone / framesTotal);
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super.draw(guiRenderer, size, renderInfo);
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}
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private String secToString(int seconds) {
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int hours = seconds/(60*60);
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int min = seconds/60 - hours*60;
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int sec = seconds - ((min*60) + (hours*60*60));
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StringBuilder builder = new StringBuilder();
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if(hours > 0) builder.append(hours).append(I18n.format("replaymod.gui.hours"));
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if(min > 0 || hours > 0) builder.append(min).append(I18n.format("replaymod.gui.minutes"));
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builder.append(sec).append(I18n.format("replaymod.gui.seconds"));
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return builder.toString();
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}
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private synchronized void renderPreview(GuiRenderer guiRenderer, ReadableDimension size) {
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ReadableDimension videoSize = renderer.getFrameSize();
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final int videoWidth = videoSize.getWidth();
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final int videoHeight = videoSize.getHeight();
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if (previewTexture == null) {
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previewTexture = new DynamicTexture(videoWidth, videoHeight) {
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@Override
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public void updateDynamicTexture() {
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bindTexture(getGlTextureId());
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TextureUtil.uploadTextureSub(0, getTextureData(), videoWidth, videoHeight, 0, 0, true, false, false);
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}
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};
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}
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if (previewTextureDirty) {
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previewTexture.updateDynamicTexture();
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previewTextureDirty = false;
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}
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guiRenderer.bindTexture(previewTexture);
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renderPreviewTexture(guiRenderer, size, videoWidth, videoHeight);
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}
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private void renderNoPreview(GuiRenderer guiRenderer, ReadableDimension size) {
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guiRenderer.bindTexture(NO_PREVIEW_TEXTURE);
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renderPreviewTexture(guiRenderer, size, 1280, 720);
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}
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private void renderPreviewTexture(GuiRenderer guiRenderer, ReadableDimension size,
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int videoWidth, int videoHeight) {
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Dimension dimension = BoundingUtils.fitIntoBounds(new Dimension(videoWidth, videoHeight), size);
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int width = dimension.getWidth();
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int height = dimension.getHeight();
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int x = (size.getWidth() - width) / 2;
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int y = (size.getHeight() - height) / 2;
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guiRenderer.drawTexturedRect(x, y, 0, 0, width, height, videoWidth, videoHeight, videoWidth, videoHeight);
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}
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public void updatePreview(RGBFrame frame) {
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if (previewCheckbox.isChecked() && previewTexture != null) {
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ByteBuffer buffer = frame.getByteBuffer();
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buffer.mark();
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synchronized (this) {
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int[] data = previewTexture.getTextureData();
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for (int i = 0; i < data.length; i++) {
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data[i] = 0xff << 24 | (buffer.get() & 0xff) << 16 | (buffer.get() & 0xff) << 8 | (buffer.get() & 0xff);
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}
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previewTextureDirty = true;
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}
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buffer.reset();
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}
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}
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}
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