Separate rendering into its own module
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package com.replaymod.render.frame;
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import com.replaymod.render.rendering.Frame;
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import lombok.Getter;
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import org.apache.commons.lang3.Validate;
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public class CubicOpenGlFrame implements Frame {
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@Getter
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private final OpenGlFrame left, right, front, back, top, bottom;
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public CubicOpenGlFrame(OpenGlFrame left, OpenGlFrame right, OpenGlFrame front, OpenGlFrame back, OpenGlFrame top, OpenGlFrame bottom) {
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Validate.isTrue(left.getFrameId() == right.getFrameId()
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&& right.getFrameId() == front.getFrameId()
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&& front.getFrameId() == back.getFrameId()
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&& back.getFrameId() == top.getFrameId()
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&& top.getFrameId() == bottom.getFrameId(), "Frame ids do not match.");
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Validate.isTrue(left.getByteBuffer().remaining() == right.getByteBuffer().remaining()
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&& right.getByteBuffer().remaining() == front.getByteBuffer().remaining()
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&& front.getByteBuffer().remaining() == back.getByteBuffer().remaining()
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&& back.getByteBuffer().remaining() == top.getByteBuffer().remaining()
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&& top.getByteBuffer().remaining() == bottom.getByteBuffer().remaining(), "Buffer size does not match.");
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this.left = left;
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this.right = right;
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this.front = front;
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this.back = back;
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this.top = top;
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this.bottom = bottom;
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}
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@Override
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public int getFrameId() {
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return left.getFrameId();
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}
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}
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