Separate rendering into its own module

This commit is contained in:
johni0702
2016-06-14 17:01:32 +02:00
parent 65cfdd13ec
commit 25582b6a51
68 changed files with 1822 additions and 2635 deletions

View File

@@ -0,0 +1,88 @@
package com.replaymod.render.capturer;
import com.replaymod.render.frame.OpenGlFrame;
import com.replaymod.render.utils.ByteBufferPool;
import com.replaymod.render.utils.PixelBufferObject;
import net.minecraft.client.renderer.OpenGlHelper;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.ReadableDimension;
import java.io.IOException;
import java.nio.ByteBuffer;
public class SimplePboOpenGlFrameCapturer extends OpenGlFrameCapturer<OpenGlFrame, CaptureData> {
private final int bufferSize;
private PixelBufferObject pbo, otherPBO;
public SimplePboOpenGlFrameCapturer(WorldRenderer worldRenderer, RenderInfo renderInfo) {
super(worldRenderer, renderInfo);
ReadableDimension size = renderInfo.getFrameSize();
bufferSize = size.getHeight() * size.getWidth() * 3;
pbo = new PixelBufferObject(bufferSize, PixelBufferObject.Usage.READ);
otherPBO = new PixelBufferObject(bufferSize, PixelBufferObject.Usage.READ);
}
private void swapPBOs() {
PixelBufferObject old = pbo;
pbo = otherPBO;
otherPBO = old;
}
@Override
public boolean isDone() {
return framesDone >= renderInfo.getTotalFrames() + 2;
}
@Override
public OpenGlFrame process() {
OpenGlFrame frame = null;
if (framesDone > 1) {
// Read pbo to memory
pbo.bind();
ByteBuffer pboBuffer = pbo.mapReadOnly();
ByteBuffer buffer = ByteBufferPool.allocate(bufferSize);
buffer.put(pboBuffer);
buffer.rewind();
pbo.unmap();
pbo.unbind();
frame = new OpenGlFrame(framesDone - 2, frameSize, buffer);
}
if (framesDone < renderInfo.getTotalFrames()) {
// Then fill it again
renderFrame(framesDone, renderInfo.updateForNextFrame());
}
framesDone++;
swapPBOs();
return frame;
}
@Override
protected OpenGlFrame captureFrame(int frameId, CaptureData data) {
pbo.bind();
GL11.glPixelStorei(GL11.GL_PACK_ALIGNMENT, 1);
GL11.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);
if (OpenGlHelper.isFramebufferEnabled()) {
frameBuffer().bindFramebufferTexture();
GL11.glGetTexImage(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, 0);
frameBuffer().unbindFramebufferTexture();
} else {
GL11.glReadPixels(0, 0, getFrameWidth(), getFrameHeight(), GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, 0);
}
pbo.unbind();
return null;
}
@Override
public void close() throws IOException {
super.close();
pbo.delete();
otherPBO.delete();
}
}