Separate rendering into its own module
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package com.replaymod.render.capturer;
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import com.replaymod.render.frame.CubicOpenGlFrame;
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public class CubicOpenGlFrameCapturer extends OpenGlFrameCapturer<CubicOpenGlFrame, CubicOpenGlFrameCapturer.Data> {
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public enum Data implements CaptureData {
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LEFT, RIGHT, FRONT, BACK, TOP, BOTTOM
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}
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private final int frameSize;
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public CubicOpenGlFrameCapturer(WorldRenderer worldRenderer, RenderInfo renderInfo, int frameSize) {
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super(worldRenderer, renderInfo);
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this.frameSize = frameSize;
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}
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@Override
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protected int getFrameWidth() {
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return frameSize;
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}
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@Override
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protected int getFrameHeight() {
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return frameSize;
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}
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@Override
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public CubicOpenGlFrame process() {
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float partialTicks = renderInfo.updateForNextFrame();
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int frameId = framesDone++;
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return new CubicOpenGlFrame(renderFrame(frameId, partialTicks, Data.LEFT),
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renderFrame(frameId, partialTicks, Data.RIGHT),
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renderFrame(frameId, partialTicks, Data.FRONT),
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renderFrame(frameId, partialTicks, Data.BACK),
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renderFrame(frameId, partialTicks, Data.TOP),
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renderFrame(frameId, partialTicks, Data.BOTTOM));
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}
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}
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