Allow the mod to be loaded in a dedicated server environment
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@@ -21,6 +21,7 @@ import org.lwjgl.input.Keyboard;
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version = "@MOD_VERSION@",
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acceptedMinecraftVersions = "@MC_VERSION@",
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acceptableRemoteVersions = "*",
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clientSideOnly = true,
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useMetadata = true)
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public class ReplayModRecording {
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public static final String MOD_ID = "replaymod-recording";
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