Initially validate inputs in GuiRenderSettings
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@@ -276,6 +276,8 @@ public class GuiRenderSettings extends GuiScreen {
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ffmpegArguments.xPosition = commandInput.xPosition+commandInput.width+5;
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ffmpegArguments.xPosition = commandInput.xPosition+commandInput.width+5;
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initialized = true;
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initialized = true;
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validateInputs();
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}
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}
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@Override
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@Override
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