Initially validate inputs in GuiRenderSettings

This commit is contained in:
CrushedPixel
2015-07-16 22:04:06 +02:00
parent 9ba99d1794
commit 238acf2eca

View File

@@ -276,6 +276,8 @@ public class GuiRenderSettings extends GuiScreen {
ffmpegArguments.xPosition = commandInput.xPosition+commandInput.width+5;
initialized = true;
validateInputs();
}
@Override