Get blend export running on 1.13

This commit is contained in:
Jonas Herzig
2019-03-13 19:10:44 +01:00
parent 4eb5d2d9cf
commit 22ab39c2db
20 changed files with 220 additions and 97 deletions

View File

@@ -3,13 +3,13 @@ package com.replaymod.render.blend;
import com.replaymod.render.blend.data.DMaterial;
import com.replaymod.render.blend.data.DMesh;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.ReadableVector3f;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Vector2f;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Vector3f;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.vector.ReadableVector3f;
import org.lwjgl.util.vector.Vector2f;
import org.lwjgl.util.vector.Vector3f;
//#if MC>=10904
//#if MC>=11200
@@ -139,7 +139,12 @@ public class BlendMeshBuilder
}
public static DMesh addBufferToMesh(ByteBuffer buffer, int mode, VertexFormat vertexFormat, DMesh mesh, ReadableVector3f vertOffset) {
return addBufferToMesh(buffer, buffer.remaining() / vertexFormat.getNextOffset(), mode, vertexFormat, mesh, vertOffset);
//#if MC>=11300
int vertexCount = buffer.remaining() / vertexFormat.getSize();
//#else
//$$ int vertexCount = buffer.remaining() / vertexFormat.getNextOffset();
//#endif
return addBufferToMesh(buffer, vertexCount, mode, vertexFormat, mesh, vertOffset);
}
public static DMesh addBufferToMesh(ByteBuffer buffer, int vertexCount, int mode, VertexFormat vertexFormat, DMesh mesh, ReadableVector3f vertOffset) {
@@ -188,7 +193,11 @@ public class BlendMeshBuilder
List<DMesh.Vertex> vertices = new ArrayList<>(vertexCount);
List<Vector2f> uvs = new ArrayList<>(vertexCount);
List<Integer> colors = new ArrayList<>(vertexCount);
int step = vertexFormat.getNextOffset();
//#if MC>=11300
int step = vertexFormat.getSize();
//#else
//$$ int step = vertexFormat.getNextOffset();
//#endif
for (int offset = 0; offset < vertexCount * step; offset += step) {
vertices.add(new DMesh.Vertex(
buffer.getFloat(offset ) - vertOffset.getX(),