Add render queue

This commit is contained in:
johni0702
2016-12-31 16:29:17 +01:00
parent 03534c6515
commit 1b099f9ef6
8 changed files with 354 additions and 8 deletions

View File

@@ -1,16 +1,22 @@
package com.replaymod.render;
import com.replaymod.core.ReplayMod;
import com.replaymod.render.utils.RenderJob;
import com.replaymod.replay.events.ReplayCloseEvent;
import net.minecraft.crash.CrashReport;
import net.minecraft.util.ReportedException;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.apache.commons.io.FileUtils;
import org.apache.logging.log4j.Logger;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@Mod(modid = ReplayModRender.MOD_ID,
version = "@MOD_VERSION@",
@@ -24,9 +30,10 @@ public class ReplayModRender {
private ReplayMod core;
private Logger logger;
public static Logger LOGGER;
private Configuration configuration;
private final List<RenderJob> renderQueue = new ArrayList<>();
public ReplayMod getCore() {
return core;
@@ -34,13 +41,20 @@ public class ReplayModRender {
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event) {
logger = event.getModLog();
LOGGER = event.getModLog();
core = ReplayMod.instance;
configuration = new Configuration(event.getSuggestedConfigurationFile());
FMLCommonHandler.instance().bus().register(this);
core.getSettingsRegistry().register(Setting.class);
}
@SubscribeEvent
public void onReplayClose(ReplayCloseEvent.Post event) {
renderQueue.clear();
}
public File getVideoFolder() {
String path = core.getSettingsRegistry().get(Setting.RENDER_PATH);
File folder = new File(path.startsWith("./") ? core.getMinecraft().mcDataDir : null, path);
@@ -55,4 +69,8 @@ public class ReplayModRender {
public Configuration getConfiguration() {
return configuration;
}
public List<RenderJob> getRenderQueue() {
return renderQueue;
}
}