Update ReplayStudio

- MC 1.17
- Updated ViaVersion
- Quick Mode supports multiple worlds now (and no longer needs a manual Respawn)
This commit is contained in:
Jonas Herzig
2021-06-28 14:36:56 +02:00
parent 8d3d705fed
commit 1af4add932
5 changed files with 6 additions and 67 deletions

View File

@@ -17,8 +17,6 @@ import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
import net.minecraft.client.MinecraftClient;
import net.minecraft.network.packet.s2c.play.PlayerPositionLookS2CPacket;
import net.minecraft.network.packet.s2c.play.PlayerRespawnS2CPacket;
import net.minecraft.network.NetworkState;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.Packet;
@@ -26,35 +24,12 @@ import net.minecraft.network.PacketByteBuf;
import javax.annotation.Nullable;
import java.io.IOException;
import java.util.Collections;
import java.util.function.Consumer;
//#if MC>=11602
import net.minecraft.util.registry.DynamicRegistryManager;
import net.minecraft.util.registry.Registry;
//#endif
//#if MC>=11600
import net.minecraft.world.World;
//#else
//$$ import net.minecraft.world.level.LevelGeneratorType;
//#endif
//#if MC>=11400
import net.minecraft.world.dimension.DimensionType;
//#else
//$$ import net.minecraft.world.EnumDifficulty;
//#endif
//#if MC>=11200
import com.replaymod.core.utils.WrappedTimer;
//#endif
//#if MC>=11002
import net.minecraft.world.GameMode;
//#else
//$$ import net.minecraft.world.WorldSettings.GameType;
//#endif
import static com.replaymod.core.versions.MCVer.getMinecraft;
import static com.replaymod.core.versions.MCVer.getPacketTypeRegistry;
import static com.replaymod.replay.ReplayModReplay.LOGGER;
@@ -193,42 +168,6 @@ public class QuickReplaySender extends ChannelHandlerAdapter implements ReplaySe
public void restart() {
replay.reset();
ctx.fireChannelRead(new PlayerRespawnS2CPacket(
//#if MC>=11600
//#if MC>=11602
DimensionType.addRegistryDefaults(new DynamicRegistryManager.Impl()).get(Registry.DIMENSION_TYPE_KEY).get(DimensionType.OVERWORLD_REGISTRY_KEY),
//#else
//$$ DimensionType.OVERWORLD_REGISTRY_KEY,
//#endif
World.OVERWORLD,
0,
GameMode.SPECTATOR,
GameMode.SPECTATOR,
false,
false,
false
//#else
//#if MC>=11400
//$$ DimensionType.OVERWORLD,
//#else
//$$ 0,
//#endif
//#if MC>=11500
//$$ 0,
//#endif
//#if MC<11400
//$$ EnumDifficulty.NORMAL,
//#endif
//$$ LevelGeneratorType.DEFAULT,
//$$ GameMode.SPECTATOR
//#endif
));
ctx.fireChannelRead(new PlayerPositionLookS2CPacket(
0, 0, 0, 0, 0, Collections.emptySet(), 0
//#if MC>=11700
//$$ , true
//#endif
));
}
@Override