Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
This commit is contained in:
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package eu.crushedpixel.replaymod.video.entity;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.particle.EffectRenderer;
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import net.minecraft.client.renderer.*;
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import net.minecraft.client.renderer.culling.ClippingHelperImpl;
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import net.minecraft.client.renderer.culling.ICamera;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.MathHelper;
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import org.lwjgl.util.glu.Project;
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import static net.minecraft.client.renderer.GlStateManager.*;
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import static org.lwjgl.opengl.GL11.*;
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public abstract class CustomEntityRenderer {
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protected final Minecraft mc = Minecraft.getMinecraft();
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protected final EntityRenderer proxied = mc.entityRenderer;
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protected int frameCount;
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protected void gluPerspective(float fovY, float aspect, float zNear, float zFar) {
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Project.gluPerspective(fovY, aspect, zNear, zFar);
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}
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public void updateCameraAndRender(float renderPartialTicks) {
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if (mc.theWorld != null) {
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renderWorld(renderPartialTicks, 0);
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if (OpenGlHelper.shadersSupported) {
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mc.renderGlobal.renderEntityOutlineFramebuffer();
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if (proxied.theShaderGroup != null && proxied.useShader) {
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matrixMode(GL_TEXTURE);
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pushMatrix();
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loadIdentity();
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proxied.theShaderGroup.loadShaderGroup(renderPartialTicks);
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popMatrix();
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}
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mc.getFramebuffer().bindFramebuffer(true);
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}
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}
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}
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protected void renderWorld(float partialTicks, long finishTimeNano) {
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proxied.updateLightmap(partialTicks);
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enableDepth();
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enableAlpha();
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alphaFunc(516, 0.5F);
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renderWorldPass(partialTicks, finishTimeNano, 2);
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}
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protected void renderWorldPass(float partialTicks, long finishTimeNano, int renderPass) {
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RenderGlobal renderglobal = mc.renderGlobal;
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EffectRenderer effectrenderer = mc.effectRenderer;
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Entity entity = mc.getRenderViewEntity();
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enableCull();
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viewport(0, 0, mc.displayWidth, mc.displayHeight);
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proxied.updateFogColor(partialTicks);
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clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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setupCameraTransform(partialTicks);
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ActiveRenderInfo.updateRenderInfo(mc.thePlayer, mc.gameSettings.thirdPersonView == 2);
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ClippingHelperImpl.getInstance();
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ICamera camera = new NoCullingCamera();
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if (this.mc.gameSettings.renderDistanceChunks >= 4) {
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proxied.setupFog(-1, partialTicks);
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matrixMode(GL_PROJECTION);
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loadIdentity();
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gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) mc.displayWidth / mc.displayHeight, 0.05F, proxied.farPlaneDistance * 2.0F);
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matrixMode(GL_MODELVIEW);
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renderglobal.renderSky(partialTicks, renderPass);
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matrixMode(GL_PROJECTION);
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loadIdentity();
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gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) mc.displayWidth / mc.displayHeight, 0.05F, proxied.farPlaneDistance * MathHelper.SQRT_2);
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matrixMode(GL_MODELVIEW);
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}
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proxied.setupFog(0, partialTicks);
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shadeModel(GL_SMOOTH);
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if (entity.posY + entity.getEyeHeight() < 128) {
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renderCloudsCheck(renderglobal, partialTicks, renderPass);
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}
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proxied.setupFog(0, partialTicks);
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mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
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RenderHelper.disableStandardItemLighting();
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renderglobal.setupTerrain(entity, partialTicks, camera, frameCount++, mc.thePlayer.isSpectator());
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renderglobal.updateChunks(finishTimeNano);
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matrixMode(GL_MODELVIEW);
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pushMatrix();
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disableAlpha();
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renderglobal.renderBlockLayer(EnumWorldBlockLayer.SOLID, partialTicks, renderPass, entity);
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enableAlpha();
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renderglobal.renderBlockLayer(EnumWorldBlockLayer.CUTOUT_MIPPED, partialTicks, renderPass, entity);
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mc.getTextureManager().getTexture(TextureMap.locationBlocksTexture).setBlurMipmap(false, false);
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renderglobal.renderBlockLayer(EnumWorldBlockLayer.CUTOUT, partialTicks, renderPass, entity);
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mc.getTextureManager().getTexture(TextureMap.locationBlocksTexture).restoreLastBlurMipmap();
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shadeModel(GL_FLAT);
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alphaFunc(516, 0.1F);
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matrixMode(GL_MODELVIEW);
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popMatrix();
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pushMatrix();
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RenderHelper.enableStandardItemLighting();
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net.minecraftforge.client.ForgeHooksClient.setRenderPass(0);
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renderglobal.renderEntities(entity, camera, partialTicks);
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net.minecraftforge.client.ForgeHooksClient.setRenderPass(0);
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RenderHelper.disableStandardItemLighting();
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proxied.disableLightmap();
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matrixMode(GL_MODELVIEW);
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popMatrix();
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enableBlend();
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tryBlendFuncSeparate(770, 1, 1, 0);
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renderglobal.drawBlockDamageTexture(Tessellator.getInstance(), Tessellator.getInstance().getWorldRenderer(), entity, partialTicks);
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disableBlend();
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proxied.enableLightmap();
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effectrenderer.renderLitParticles(entity, partialTicks);
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RenderHelper.disableStandardItemLighting();
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proxied.setupFog(0, partialTicks);
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effectrenderer.renderParticles(entity, partialTicks);
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proxied.disableLightmap();
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depthMask(false);
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enableCull();
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proxied.renderRainSnow(partialTicks);
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depthMask(true);
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renderglobal.renderWorldBorder(entity, partialTicks);
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disableBlend();
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enableCull();
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tryBlendFuncSeparate(770, 771, 1, 0);
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alphaFunc(516, 0.1F);
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proxied.setupFog(0, partialTicks);
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enableBlend();
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depthMask(false);
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mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
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shadeModel(GL_SMOOTH);
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if (mc.gameSettings.fancyGraphics) {
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enableBlend();
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tryBlendFuncSeparate(770, 771, 1, 0);
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renderglobal.renderBlockLayer(EnumWorldBlockLayer.TRANSLUCENT, partialTicks, renderPass, entity);
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disableBlend();
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} else {
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renderglobal.renderBlockLayer(EnumWorldBlockLayer.TRANSLUCENT, partialTicks, renderPass, entity);
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}
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RenderHelper.enableStandardItemLighting();
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net.minecraftforge.client.ForgeHooksClient.setRenderPass(1);
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renderglobal.renderEntities(entity, camera, partialTicks);
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net.minecraftforge.client.ForgeHooksClient.setRenderPass(-1);
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RenderHelper.disableStandardItemLighting();
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shadeModel(GL_FLAT);
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depthMask(true);
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enableCull();
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disableBlend();
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disableFog();
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if (entity.posY + entity.getEyeHeight() >= 128) {
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renderCloudsCheck(renderglobal, partialTicks, renderPass);
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}
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net.minecraftforge.client.ForgeHooksClient.dispatchRenderLast(renderglobal, partialTicks);
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}
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protected void setupCameraTransform(float partialTicks) {
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proxied.farPlaneDistance = (float)(this.mc.gameSettings.renderDistanceChunks * 16);
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matrixMode(GL_PROJECTION);
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loadIdentity();
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gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, proxied.farPlaneDistance * MathHelper.SQRT_2);
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matrixMode(GL_MODELVIEW);
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loadIdentity();
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orientCamera(partialTicks);
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}
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protected void orientCamera(float partialTicks) {
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proxied.orientCamera(partialTicks);
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}
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protected void renderCloudsCheck(RenderGlobal renderglobal, float partialTicks, int renderPass) {
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if (this.mc.gameSettings.shouldRenderClouds()) {
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matrixMode(GL_PROJECTION);
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loadIdentity();
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gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, proxied.farPlaneDistance * 4.0F);
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matrixMode(GL_MODELVIEW);
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pushMatrix();
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proxied.setupFog(0, partialTicks);
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renderglobal.renderClouds(partialTicks, renderPass);
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disableFog();
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popMatrix();
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matrixMode(GL_PROJECTION);
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loadIdentity();
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gluPerspective(proxied.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, proxied.farPlaneDistance * MathHelper.SQRT_2);
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matrixMode(GL_MODELVIEW);
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}
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}
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public static final class NoCullingCamera implements ICamera {
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@Override
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public boolean isBoundingBoxInFrustum(AxisAlignedBB p_78546_1_) {
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return true;
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}
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@Override
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public void setPosition(double p_78547_1_, double p_78547_3_, double p_78547_5_) {
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}
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}
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}
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