Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
This commit is contained in:
@@ -0,0 +1,110 @@
|
||||
package eu.crushedpixel.replaymod.renderer;
|
||||
|
||||
import eu.crushedpixel.replaymod.utils.JailingQueue;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.RegionRenderCacheBuilder;
|
||||
import net.minecraft.client.renderer.RenderGlobal;
|
||||
import net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator;
|
||||
import net.minecraft.client.renderer.chunk.ChunkRenderDispatcher;
|
||||
import net.minecraft.client.renderer.chunk.ChunkRenderWorker;
|
||||
import net.minecraft.client.renderer.chunk.RenderChunk;
|
||||
import net.minecraft.client.renderer.culling.ICamera;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
|
||||
public class ChunkLoadingRenderGlobal extends RenderGlobal {
|
||||
public static void install(Minecraft mc) {
|
||||
RenderGlobal org = mc.renderGlobal;
|
||||
if (org instanceof ChunkLoadingRenderGlobal) {
|
||||
((ChunkLoadingRenderGlobal) org).uninstall();
|
||||
}
|
||||
mc.renderGlobal = new ChunkLoadingRenderGlobal(mc);
|
||||
}
|
||||
|
||||
private final RenderGlobal originalRenderGlobal;
|
||||
private final JailingQueue<?> workerJailingQueue;
|
||||
private final CustomChunkRenderWorker renderWorker;
|
||||
private int frame;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private ChunkLoadingRenderGlobal(Minecraft mc) {
|
||||
super(mc);
|
||||
this.originalRenderGlobal = mc.renderGlobal;
|
||||
this.renderWorker = new CustomChunkRenderWorker(renderDispatcher, new RegionRenderCacheBuilder());
|
||||
if (mc.theWorld != null) {
|
||||
setWorldAndLoadRenderers(mc.theWorld);
|
||||
}
|
||||
|
||||
int workerThreads = renderDispatcher.listThreadedWorkers.size();
|
||||
BlockingQueue<Object> queueChunkUpdates = renderDispatcher.queueChunkUpdates;
|
||||
workerJailingQueue = new JailingQueue<Object>(queueChunkUpdates);
|
||||
renderDispatcher.queueChunkUpdates = workerJailingQueue;
|
||||
ChunkCompileTaskGenerator element = new ChunkCompileTaskGenerator(null, null);
|
||||
element.finish();
|
||||
for (int i = 0; i < workerThreads; i++) {
|
||||
queueChunkUpdates.add(element);
|
||||
}
|
||||
workerJailingQueue.jail(workerThreads);
|
||||
renderDispatcher.queueChunkUpdates = queueChunkUpdates;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setupTerrain(Entity viewEntity, double partialTicks, ICamera camera, int frameCount, boolean playerSpectator) {
|
||||
// There has to be a better way to force minecraft into queueing all chunks at once
|
||||
// Someone should probably find and implement it!
|
||||
do {
|
||||
super.setupTerrain(viewEntity, partialTicks, camera, frame++, playerSpectator);
|
||||
} while (displayListEntitiesDirty);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPositionInRenderChunk(BlockPos p_174983_1_, RenderChunk p_174983_2_) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("unchecked")
|
||||
public void updateChunks(long finishTimeNano) {
|
||||
while (renderDispatcher.runChunkUploads(0)) {
|
||||
displayListEntitiesDirty = true;
|
||||
}
|
||||
|
||||
while (!renderDispatcher.queueChunkUpdates.isEmpty()) {
|
||||
try {
|
||||
renderWorker.processTask((ChunkCompileTaskGenerator) renderDispatcher.queueChunkUpdates.poll());
|
||||
} catch (InterruptedException ignored) { }
|
||||
}
|
||||
|
||||
Iterator<RenderChunk> iterator = chunksToUpdate.iterator();
|
||||
while (iterator.hasNext()) {
|
||||
RenderChunk renderchunk = iterator.next();
|
||||
|
||||
renderDispatcher.updateChunkNow(renderchunk);
|
||||
|
||||
renderchunk.setNeedsUpdate(false);
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
|
||||
public void uninstall() {
|
||||
workerJailingQueue.freeAll();
|
||||
Minecraft.getMinecraft().renderGlobal = originalRenderGlobal;
|
||||
}
|
||||
|
||||
/**
|
||||
* Custom ChunkRenderWorker class providing access to the protected processTask method
|
||||
*/
|
||||
private static class CustomChunkRenderWorker extends ChunkRenderWorker {
|
||||
public CustomChunkRenderWorker(ChunkRenderDispatcher p_i46202_1_, RegionRenderCacheBuilder p_i46202_2_) {
|
||||
super(p_i46202_1_, p_i46202_2_);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void processTask(ChunkCompileTaskGenerator p_178474_1_) throws InterruptedException {
|
||||
super.processTask(p_178474_1_);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user