Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
This commit is contained in:
@@ -0,0 +1,7 @@
|
||||
package eu.crushedpixel.replaymod.interpolation;
|
||||
|
||||
public interface Interpolation<T> {
|
||||
void prepare();
|
||||
T getPoint(float position);
|
||||
void addPoint(T pos);
|
||||
}
|
||||
Reference in New Issue
Block a user