Port to 1.17-pre1
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package com.replaymod.replay.mixin;
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import com.mojang.blaze3d.systems.RenderSystem;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(RenderSystem.class)
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public class MixinTileEntityEndPortalRenderer {
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// All shaders now use the game time
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}
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