Register SpectatorRenderer in EVENT_BUS to call RenderHandEvent

This commit is contained in:
CrushedPixel
2015-06-02 15:04:02 +02:00
parent a9f5c667f2
commit 173b8ccfc1

View File

@@ -21,6 +21,7 @@ import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper; import net.minecraft.util.MathHelper;
import net.minecraft.world.storage.MapData; import net.minecraft.world.storage.MapData;
import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent; import net.minecraftforge.fml.common.gameevent.TickEvent;
@@ -33,6 +34,7 @@ public class SpectatorRenderer {
private EntityPlayer currentPlayer; private EntityPlayer currentPlayer;
public SpectatorRenderer() { public SpectatorRenderer() {
MinecraftForge.EVENT_BUS.register(this);
FMLCommonHandler.instance().bus().register(this); FMLCommonHandler.instance().bus().register(this);
} }