Drop lombok, it has been causing too much confusion

Basically the result of the Delombok function, except we use IntelliJ's equals,
hashCode and toString and don't re-organize imports (cause that breaks the
preprocessor) and a bunch of manual cleanup was necessary (and half the classes
weren't even converted).
This commit is contained in:
Jonas Herzig
2020-08-28 13:18:23 +02:00
parent 23e51d7099
commit 16c759f1dd
32 changed files with 400 additions and 103 deletions

View File

@@ -21,7 +21,6 @@ import com.replaymod.replaystudio.replay.ReplayFile;
import com.replaymod.simplepathing.SPTimeline.SPPath;
import com.replaymod.simplepathing.gui.GuiPathing;
import com.replaymod.simplepathing.preview.PathPreview;
import lombok.Getter;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashException;
import org.apache.logging.log4j.LogManager;
@@ -149,7 +148,6 @@ public class ReplayModSimplePathing extends EventRegistrations implements Module
private SPTimeline currentTimeline;
private SPPath selectedPath;
@Getter
private long selectedTime;
public SPPath getSelectedPath() {
@@ -160,6 +158,10 @@ public class ReplayModSimplePathing extends EventRegistrations implements Module
return selectedPath;
}
public long getSelectedTime() {
return selectedTime;
}
public boolean isSelected(Keyframe keyframe) {
return getSelectedPath() != null && currentTimeline.getKeyframe(selectedPath, selectedTime) == keyframe;
}