Drop lombok, it has been causing too much confusion

Basically the result of the Delombok function, except we use IntelliJ's equals,
hashCode and toString and don't re-organize imports (cause that breaks the
preprocessor) and a bunch of manual cleanup was necessary (and half the classes
weren't even converted).
This commit is contained in:
Jonas Herzig
2020-08-28 13:18:23 +02:00
parent 23e51d7099
commit 16c759f1dd
32 changed files with 400 additions and 103 deletions

View File

@@ -2,19 +2,31 @@ package com.replaymod.render.frame;
import com.replaymod.render.rendering.Frame;
import de.johni0702.minecraft.gui.utils.lwjgl.ReadableDimension;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import java.nio.ByteBuffer;
@RequiredArgsConstructor
public class OpenGlFrame implements Frame {
@Getter
private final int frameId;
@Getter
private final ReadableDimension size;
@Getter
private final ByteBuffer byteBuffer;
public OpenGlFrame(int frameId, ReadableDimension size, ByteBuffer byteBuffer) {
this.frameId = frameId;
this.size = size;
this.byteBuffer = byteBuffer;
}
public int getFrameId() {
return this.frameId;
}
public ReadableDimension getSize() {
return this.size;
}
public ByteBuffer getByteBuffer() {
return this.byteBuffer;
}
}