Get replay module compiling on 1.13
This commit is contained in:
@@ -3,6 +3,7 @@ package com.replaymod.replay.camera;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.core.events.SettingsChangedEvent;
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import com.replaymod.core.utils.Utils;
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.replay.ReplayModReplay;
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import com.replaymod.replay.Setting;
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import com.replaymod.replay.events.ReplayChatMessageEvent;
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@@ -26,10 +27,18 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderHandEvent;
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import net.minecraftforge.common.MinecraftForge;
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//#if MC>=11300
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import net.minecraft.util.math.RayTraceFluidMode;
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//#endif
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//#if MC>=10904
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import net.minecraft.inventory.EntityEquipmentSlot;
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//#if MC>=11200
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import net.minecraft.stats.RecipeBook;
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//#if MC>=11300
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import net.minecraft.client.util.RecipeBookClient;
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//#else
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//$$ import net.minecraft.stats.RecipeBook;
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//#endif
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//#endif
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import net.minecraft.stats.StatisticsManager;
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import net.minecraft.util.EnumHand;
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@@ -45,9 +54,14 @@ import net.minecraft.util.text.ITextComponent;
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//#if MC>=10800
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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//#if MC>=11300
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import net.minecraftforge.eventbus.api.EventPriority;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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//#else
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//$$ import net.minecraftforge.fml.common.eventhandler.EventPriority;
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//$$ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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//#endif
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//#else
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//$$ import cpw.mods.fml.common.eventhandler.EventPriority;
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//$$ import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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@@ -97,9 +111,13 @@ public class CameraEntity
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*/
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private final EventHandler eventHandler = new EventHandler();
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//#if MC>=11300
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public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBookClient recipeBookClient) {
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super(mcIn, worldIn, netHandlerPlayClient, statisticsManager, recipeBookClient);
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//#else
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//#if MC>=11200
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public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBook recipeBook) {
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super(mcIn, worldIn, netHandlerPlayClient, statisticsManager, recipeBook);
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBook recipeBook) {
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//$$ super(mcIn, worldIn, netHandlerPlayClient, statisticsManager, recipeBook);
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//#else
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//#if MC>=10904
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager) {
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@@ -113,6 +131,7 @@ public class CameraEntity
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//$$ super(mcIn, worldIn, session, netHandlerPlayClient, statFileWriter);
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//#endif
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//#endif
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//#endif
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//#endif
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FORGE_BUS.register(eventHandler);
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FML_BUS.register(eventHandler);
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@@ -196,7 +215,11 @@ public class CameraEntity
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private void updateBoundingBox() {
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//#if MC>=10800
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setEntityBoundingBox(new AxisAlignedBB(
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//#if MC>=11300
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setBoundingBox(new AxisAlignedBB(
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//#else
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//$$ setEntityBoundingBox(new AxisAlignedBB(
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//#endif
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//#else
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//$$ this.boundingBox.setBB(AxisAlignedBB.getBoundingBox(
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//#endif
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@@ -205,7 +228,11 @@ public class CameraEntity
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}
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@Override
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public void onUpdate() {
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//#if MC>=11300
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public void tick() {
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//#else
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//$$ public void onUpdate() {
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//#endif
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//#if MC>=10800
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Entity view = getRenderViewEntity(mc);
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//#else
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@@ -262,10 +289,12 @@ public class CameraEntity
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return falseUnlessSpectating(Entity::isEntityInsideOpaqueBlock); // Make sure no suffocation overlay is rendered
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}
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/* FIXME
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@Override
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public boolean isInsideOfMaterial(Material materialIn) {
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return falseUnlessSpectating(e -> e.isInsideOfMaterial(materialIn)); // Make sure no overlays are rendered
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}
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*/
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//#if MC>=10800
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@Override
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@@ -405,19 +434,33 @@ public class CameraEntity
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return super.isHandActive();
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}
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//#if MC>=11300
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@Override
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public RayTraceResult rayTrace(double p_174822_1_, float p_174822_3_) {
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RayTraceResult pos = super.rayTrace(p_174822_1_, 1f);
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public RayTraceResult rayTrace(double blockReachDistance, float partialTicks, RayTraceFluidMode p_174822_4_) {
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RayTraceResult pos = super.rayTrace(blockReachDistance, partialTicks, p_174822_4_);
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// Make sure we can never look at blocks (-> no outline)
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if(pos != null && pos.typeOfHit == RayTraceResult.Type.BLOCK) {
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pos.typeOfHit = RayTraceResult.Type.MISS;
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if(pos != null && pos.type == RayTraceResult.Type.BLOCK) {
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pos.type = RayTraceResult.Type.MISS;
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}
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return pos;
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}
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//#else
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//$$ @Override
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//$$ public RayTraceResult rayTrace(double p_174822_1_, float p_174822_3_) {
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//$$ RayTraceResult pos = super.rayTrace(p_174822_1_, 1f);
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//$$
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//$$ // Make sure we can never look at blocks (-> no outline)
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//$$ if(pos != null && pos.typeOfHit == RayTraceResult.Type.BLOCK) {
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//$$ pos.typeOfHit = RayTraceResult.Type.MISS;
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//$$ }
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//$$
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//$$ return pos;
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//$$ }
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//#endif
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//#else
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//$$ @Override
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//$$ public MovingObjectPosition rayTrace(double p_174822_1_, float p_174822_3_) {
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//$$ MovingObjectPosition pos = super.rayTrace(p_174822_1_, 1f);
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//$$
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@@ -430,15 +473,22 @@ public class CameraEntity
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//$$ }
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//#endif
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/* FIXME
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@Override
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public void openGui(Object mod, int modGuiId, World world, int x, int y, int z) {
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// Do not open any block GUIs for the camera entities
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// Note: Vanilla GUIs are filtered out on a packet level, this only applies to mod GUIs
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}
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*/
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@Override
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public void setDead() {
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super.setDead();
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//#if MC>=11300
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public void remove() {
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super.remove();
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//#else
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//$$ public void setDead() {
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//$$ super.setDead();
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//#endif
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FORGE_BUS.unregister(eventHandler);
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FML_BUS.unregister(eventHandler);
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}
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@@ -530,11 +580,11 @@ public class CameraEntity
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@SubscribeEvent
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public void preCrosshairRender(RenderGameOverlayEvent.Pre event) {
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// The crosshair should only render if targeted entity can actually be spectated
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if (getType(event) == RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
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if (MCVer.getType(event) == RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
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event.setCanceled(!canSpectate(mc.pointedEntity));
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}
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// Hotbar should never be rendered
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if (getType(event) == RenderGameOverlayEvent.ElementType.HOTBAR) {
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if (MCVer.getType(event) == RenderGameOverlayEvent.ElementType.HOTBAR) {
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event.setCanceled(true);
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}
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}
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@@ -568,12 +618,14 @@ public class CameraEntity
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lastHandRendered = player;
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//#if MC>=10904
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/* FIXME needs AT
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mc.entityRenderer.itemRenderer.prevEquippedProgressMainHand = 1;
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mc.entityRenderer.itemRenderer.prevEquippedProgressOffHand = 1;
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mc.entityRenderer.itemRenderer.equippedProgressMainHand = 1;
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mc.entityRenderer.itemRenderer.equippedProgressOffHand = 1;
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mc.entityRenderer.itemRenderer.itemStackMainHand = player.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND);
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mc.entityRenderer.itemRenderer.itemStackOffHand = player.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND);
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*/
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//#else
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//$$ mc.entityRenderer.itemRenderer.prevEquippedProgress = 1;
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//$$ mc.entityRenderer.itemRenderer.equippedProgress = 1;
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@@ -605,7 +657,7 @@ public class CameraEntity
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@SubscribeEvent
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public void preRenderGameOverlay(RenderGameOverlayEvent.Pre event) {
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switch (getType(event)) {
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switch (MCVer.getType(event)) {
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case ALL:
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heldItemTooltipsWasTrue = mc.gameSettings.heldItemTooltips;
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mc.gameSettings.heldItemTooltips = false;
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@@ -641,7 +693,7 @@ public class CameraEntity
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@SubscribeEvent
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public void postRenderGameOverlay(RenderGameOverlayEvent.Post event) {
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if (getType(event) != RenderGameOverlayEvent.ElementType.ALL) return;
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if (MCVer.getType(event) != RenderGameOverlayEvent.ElementType.ALL) return;
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mc.gameSettings.heldItemTooltips = heldItemTooltipsWasTrue;
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}
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}
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@@ -1,9 +1,8 @@
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package com.replaymod.replay.camera;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.settings.KeyBinding;
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import org.lwjgl.Sys;
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import org.lwjgl.util.vector.Vector3f;
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import javax.vecmath.Vector3f;
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import static com.replaymod.core.versions.MCVer.*;
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@@ -22,7 +21,7 @@ public class ClassicCameraController implements CameraController {
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private Vector3f direction;
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private Vector3f dirBefore;
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private double motion;
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private long lastCall = Sys.getTime();
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private long lastCall = System.currentTimeMillis();
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private boolean speedup = false;
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@@ -34,7 +33,7 @@ public class ClassicCameraController implements CameraController {
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public void update(float partialTicksPassed) {
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boolean forward = false, backward = false, left = false, right = false, up = false, down = false;
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speedup = false;
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for(KeyBinding kb : Minecraft.getMinecraft().gameSettings.keyBindings) {
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for(KeyBinding kb : getMinecraft().gameSettings.keyBindings) {
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if(!isKeyDown(kb)) continue;
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if(kb.getKeyDescription().equals("key.forward")) {
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forward = true;
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@@ -109,7 +108,7 @@ public class ClassicCameraController implements CameraController {
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}
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private void updateMovement() {
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long frac = Sys.getTime() - lastCall;
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long frac = System.currentTimeMillis() - lastCall;
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if(frac == 0) return;
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@@ -124,13 +123,14 @@ public class ClassicCameraController implements CameraController {
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motion = Math.min(motion, MAX_SPEED);
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lastCall = Sys.getTime();
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lastCall = System.currentTimeMillis();
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if(direction == null || direction.lengthSquared() == 0 || motion < THRESHOLD) {
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return;
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}
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Vector3f movement = direction.normalise(null);
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Vector3f movement = new Vector3f(direction);
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movement.normalize();
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double factor = motion * (frac / 1000D);
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camera.moveCamera(movement.x * factor, movement.y * factor, movement.z * factor);
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@@ -162,7 +162,9 @@ public class ClassicCameraController implements CameraController {
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Vector3f dbf = direction;
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if(dirBefore != null) {
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direction = Vector3f.add(direction, dirBefore.normalise(null), null);
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dirBefore.normalize();
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dirBefore.add(direction);
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direction = dirBefore;
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}
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dirBefore = dbf;
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@@ -6,7 +6,12 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import org.lwjgl.input.Mouse;
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//#if MC>=11300
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// FIXME
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//#else
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//$$ import org.lwjgl.input.Mouse;
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//#endif
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import java.util.Arrays;
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@@ -18,7 +23,7 @@ public class SpectatorCameraController implements CameraController {
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@Override
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public void update(float partialTicksPassed) {
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Minecraft mc = Minecraft.getMinecraft();
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Minecraft mc = getMinecraft();
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if (mc.gameSettings.keyBindSneak.isPressed()) {
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ReplayModReplay.instance.getReplayHandler().spectateCamera();
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}
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@@ -31,7 +36,11 @@ public class SpectatorCameraController implements CameraController {
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}
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// Prevent mouse movement
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Mouse.updateCursor();
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//#if MC>=11300
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// FIXME
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//#else
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//$$ Mouse.updateCursor();
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//#endif
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// Always make sure the camera is in the exact same spot as the spectated entity
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// This is necessary as some rendering code for the hand doesn't respect the view entity
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@@ -1,9 +1,15 @@
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package com.replaymod.replay.camera;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.settings.GameSettings;
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import net.minecraft.client.settings.KeyBinding;
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import org.lwjgl.util.vector.Vector3f;
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//#if MC>=11300
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import net.minecraft.client.GameSettings;
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//#else
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//$$ import net.minecraft.client.settings.GameSettings;
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//#endif
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import javax.vecmath.Vector3f;
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import static com.replaymod.core.versions.MCVer.*;
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@@ -42,11 +48,11 @@ public class VanillaCameraController implements CameraController {
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Vector3f direction = new Vector3f(0, 0, 0);
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for (int i = 0; i < 6; i++) { // First, get movement direction depending on keys pressed
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if (isKeyDown(bindings[i])) {
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Vector3f.add(direction, DIRECTIONS[i], direction);
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direction.add(DIRECTIONS[i]);
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}
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}
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if (direction.length() == 0) return;
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direction.normalise(direction); // Normalize, so we don't move quicker if we hold down multiple keys
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direction.normalize(); // Normalize, so we don't move quicker if we hold down multiple keys
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double yawRadians = Math.toRadians(camera.rotationYaw);
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float yawSin = (float) Math.sin(yawRadians), yawCos = (float) Math.cos(yawRadians);
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// Rotate by yaw
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