Rewrote Camera Movement to be FPS consistent

In the future, CameraEntity.MAX_SPEED (and derived variables) can be modified to change the Camera Movement Speed and Acceleration.
This commit is contained in:
CrushedPixel
2015-06-03 02:30:40 +02:00
parent acdce121ba
commit 0cca67a552
5 changed files with 125 additions and 101 deletions

View File

@@ -102,6 +102,8 @@ public class ReplayMod {
MinecraftForge.EVENT_BUS.register(guiEventHandler = new GuiEventHandler());
FMLCommonHandler.instance().bus().register(keyInputHandler);
MinecraftForge.EVENT_BUS.register(keyInputHandler);
FMLCommonHandler.instance().bus().register(mouseInputHandler);
MinecraftForge.EVENT_BUS.register(mouseInputHandler);
recordingHandler = new RecordingHandler();