Make ShaderReflection init fail fast, not printing out unneeded exceptions
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@@ -23,80 +23,31 @@ public class ShaderReflection {
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public static Method config_isShaders;
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static {
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initFrameTimeCounter();
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initIsShadowPass();
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initBeginRender();
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initChunksToUpdateForced();
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initConfigIsShaders();
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}
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private static void initFrameTimeCounter() {
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try {
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shaders_frameTimeCounter = Class.forName("shadersmod.client.Shaders")
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.getDeclaredField("frameTimeCounter");
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shaders_frameTimeCounter.setAccessible(true);
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} catch (ClassNotFoundException ignore) {
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// no shaders mod installed
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} catch (NoSuchFieldException e) {
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// the field wasn't found. Has it been renamed?
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e.printStackTrace();
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}
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}
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private static void initIsShadowPass() {
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try {
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shaders_isShadowPass = Class.forName("shadersmod.client.Shaders")
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.getDeclaredField("isShadowPass");
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shaders_isShadowPass.setAccessible(true);
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} catch (ClassNotFoundException ignore) {
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// no shaders mod installed
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} catch (NoSuchFieldException e) {
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// the field wasn't found. Has it been renamed?
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e.printStackTrace();
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}
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}
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private static void initBeginRender() {
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try {
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shaders_beginRender = Class.forName("shadersmod.client.Shaders")
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.getDeclaredMethod("beginRender", Minecraft.class, float.class, long.class);
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shaders_frameTimeCounter.setAccessible(true);
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} catch (ClassNotFoundException ignore) {
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// no shaders mod installed
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} catch (NoSuchMethodException e) {
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// the method wasn't found. Has it been renamed?
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e.printStackTrace();
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}
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}
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shaders_beginRender.setAccessible(true);
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private static void initChunksToUpdateForced() {
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try {
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renderGlobal_chunksToUpdateForced = Class.forName("net.minecraft.client.renderer.RenderGlobal")
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.getDeclaredField("chunksToUpdateForced");
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renderGlobal_chunksToUpdateForced.setAccessible(true);
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} catch (ClassNotFoundException ignore) {
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// no shaders mod installed
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} catch (NoSuchFieldException e) {
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// the field wasn't found. Has it been renamed?
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e.printStackTrace();
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}
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}
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private static void initConfigIsShaders() {
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try {
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config_isShaders = Class.forName("Config")
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.getDeclaredMethod("isShaders");
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config_isShaders.setAccessible(true);
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} catch (ClassNotFoundException ignore) {
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// no shaders mod installed
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} catch (NoSuchMethodException e) {
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} catch (NoSuchMethodException | NoSuchFieldException e) {
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// the method wasn't found. Has it been renamed?
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e.printStackTrace();
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}
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}
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}
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