Added Video Export feature with according Options in the Options Menu
Fixed Linear Interpolation
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@@ -5,6 +5,7 @@ import java.lang.reflect.Field;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.server.S03PacketTimeUpdate;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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@@ -15,6 +16,7 @@ import org.lwjgl.Sys;
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import eu.crushedpixel.replaymod.holders.Position;
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import eu.crushedpixel.replaymod.replay.LesserDataWatcher;
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import eu.crushedpixel.replaymod.replay.ReplayHandler;
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import eu.crushedpixel.replaymod.replay.TimeHandler;
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public class CameraEntity extends EntityPlayer {
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@@ -37,14 +39,19 @@ public class CameraEntity extends EntityPlayer {
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mc.thePlayer.rotationPitch = mc.getRenderViewEntity().rotationPitch;
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mc.thePlayer.rotationYaw = mc.getRenderViewEntity().rotationYaw;
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/*
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mc.thePlayer.posX = mc.getRenderViewEntity().posX;
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mc.thePlayer.posY = mc.getRenderViewEntity().posY;
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mc.thePlayer.posZ = mc.getRenderViewEntity().posZ;
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TimeHandler.setDesiredDaytime(18000);
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TimeHandler.setTimeOverridden(true);
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*/
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//removes water/suffocation/shadow overlays in screen
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//mc.thePlayer.posX = 0;
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//mc.thePlayer.posY = 500;
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//mc.thePlayer.posZ = 0;
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mc.thePlayer.posX = 0;
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mc.thePlayer.posY = 500;
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mc.thePlayer.posZ = 0;
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}
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if(direction == null || motion < 0.1) {
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