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## Installing the Replay Mod [replaymod]
The **ReplayMod** requires **Minecraft Forge** to be installed.
For the use with the **Replay Mod**, we recommend using Forge Version `1.8-11.14.3.1450`, which can be downloaded [here](http://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.8.html)
Depending on your **Replay Mod** version we recommend the following **Forge** versions:
- Replay Mod 2.0.0 or later for Minecraft 1.11: Forge [1.11-13.19.1.2189](https://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.11.html)
- Replay Mod 2.0.0 or later for Minecraft 1.10.2: Forge [1.10.2-12.18.2.2099](https://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.10.2.html)
- Replay Mod 2.0.0 or later for Minecraft 1.9.4: Forge [1.9.4-12.17.0.1976](https://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.9.4.html)
- Replay Mod 2.0.0 or later for Minecraft 1.8: Forge [1.8-11.14.4.1563](https://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.8.html)
- Replay Mod 1.0.8 or older for Minecraft 1.8: Forge [1.8-11.14.3.1450](http://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.8.html)
Other Forge Versions might, but don't necessarily work.
If you don't know how to install Forge, follow [this tutorial](https://www.youtube.com/watch?v=4i7-RystzC4).
@@ -37,26 +44,23 @@ If in doubt, consult the documentation of your distribution.
## Compatibility with other Mods [compatibility]
### General information [general]
In General, the Replay Mod _should_ be compatible with most Forge Mods.
However, due to the way that recording works, many Mods that add new Blocks, Mobs or Game Mechanics are not supported.
Mods that simply modify the client (like the [PixelCam Mod](http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2327429-pixelcam-camera-studio-for-minecraft-1-8)
or the [CommandGroups Mod](http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2443430-command-groups-mod-order-label-and-color-command)) usually work.
### Optifine [optifine]
The **Replay Mod** is compatible with `Optifine 1.8.0 HD U D5`, which can be downloaded at <https://optifine.net/downloads>.
Other Optifine versions for Minecraft 1.8.0 might, but don't have to be compatible as well.
> **Warning:** If you have Optifine installed, you **can not render videos** from within the Replay Mod.
This might change in future Replay Mod versions.
### Shaders Mod [shaders]
You can use the Replay Mod together with [karyonix' Shaders Mod](http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-updated-by-karyonix),
but rendering videos results in **possible crashes** and **malformed videos**.
Therefore, you have to **uninstall the Shaders Mod before rendering**.
[Karyonix' Shaders Mod](http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-updated-by-karyonix)
is no longer compatible with Minecraft Forge starting with 1.9.4. As such it is not compatible with the Replay Mod either.
Please use [Optifine](https://optifine.net/) instead.
## Troubleshooting [troubleshooting]
If you need help installing the **Replay Mod** or **FFmpeg**, please read [this forum thread](https://www.replaymod.com/forum/thread/220)
by [bela333](https://www.replaymod.com/user/bela333) - it covers most of the problems that users encountered so far.
## Settings [settings]
To access the **Replay Mod Settings** from the Main Menu click the **"Mods"** button, select the **Replay Mod** from the list and
the click the **"Config"** button.
When in a Replay, you can either bind a hotkey to the **Replay Mod Settings** in Minecraft's Control settings
or use the hotkey GUI by clicking on the arrow button in the lower left corner.
# Recording [recording]
![](img/recording-indicator.jpg)
The **Recording Indicator** which is displayed while recording
@@ -88,6 +92,8 @@ You can move through block similar to Spectator Mode.
Using the **Mouse Wheel**, you can modify your flying speed. Scrolling **up** causes you to fly faster, while scrolling **down** slows you down.
If you prefer the camera to be controlled similar to vanilla Creative Mode, you can change that in the **Replay Settings**.
### Camera Roll [roll]
![](img/camera-tilted.jpg)
A Screenshot taken with a **tilted camera**
@@ -251,13 +257,15 @@ The **Keyframe Repository** with two **Path Presets**
Using the `X` key, you can open the **Keyframe Repository**. Every Replay File has a separate Keyframe Repository which can contain several **Keyframe Presets**.
To save the Keyframes currently on your Timeline, click the **"Save current Path"** button.
You can change the Preset's name using the Text Input Field in the upper right corner.
To load a Keyframe Preset, select a Preset from the list on the left side and click the **"Load"** button.
To save the Keyframes currently on your Timeline, click the **"Save as..."** button.
You can change a Preset's name, select it from the list and click the **"Rename"** button.
To load a Keyframe Preset, select a Preset from the list and click the **"Load"** button.
Using the **"Remove"** button, you can permanently delete a Keyframe Preset from the **Keyframe Repository**.
## Custom Objects [objects]
> Custom Objects are not available in the 2.0.0 versions. They are expected to return eventually.
[YouTube](_Xdpg828fbE)
### Introduction [introduction]
@@ -416,12 +424,10 @@ There are **7 Encoding Presets** you can choose from:
### Advanced Settings [advanced]
![](img/rendersettings-advanced.jpg)
The **Advanced Render Settings** Screen
The **Advanced Render Settings**
By clicking the **"Advanced Settings" Button** in the lower right corner, you can access more settings.
#### Hide Nametags [nametags]
If you don't want to see Entity's Nametags in the rendered video, simply tick the checkbox. Hidden Nametags also include Nametags of **Armor Stands** and **Mobs**, **not only Players**!
#### Render Nametags [nametags]
If you don't want to see Entity's Nametags in the rendered video, simply un-tick the checkbox. Hidden Nametags also include Nametags of **Armor Stands** and **Mobs**, **not only Players**!
#### Stabilize Camera [stabilize]
This setting is only applicable for **Cubic Rendering** and **Equirectangular Rendering**.
@@ -443,14 +449,14 @@ Using a **Video Editing Software** like **Adobe After Effects** or **Sony Vegas*
### Command Line Settings [commandline]
![](img/rendersettings-commandline.jpg)
The **Command Line Render Settings** Screen
The **Command Line Render Settings**
> **Note**: This is for advanced users only. If you do not know what your're doing, leave these settings as they are.
The **Replay Mod** runs [FFmpeg](http://ffmpeg.org/) via the **Command Line** to encode videos.
You can customize both the **executed Command** and the **Command Line Arguments** in the **Command Line Settings** Tag of the **Render Settings Screen**.
You can customize both the **executed Command** and the **Command Line Arguments** in the **Command Line Settings** part of the **Render Settings Screen**.
#### Custom Command [command]
If you leave the left input field blank, `ffmpeg` will be used as **command**. If you haven't set your **PATH variable** to link to your FFmpeg distribution, simply enter the full path to your FFmpeg executable (e.g. `C:/ffmpeg/ffmpeg.exe` or `/usr/local/bin/ffmpeg`).
@@ -532,7 +538,7 @@ By clicking on a player's **Name or Head**, you can **spectate** this player.
Next to each player, there's a **checkbox** using which you can toggle the player's **visibility**.
This way, you can hide certain players from the Replay.
Above the individual checkboxes, there are two checkbox buttons - one to **hide all players** and one to **show all players**.
Below the individual checkboxes, there are two checkbox buttons - one to **hide all players** and one to **show all players**.
If you want to **save the player visibility settings**, check **"Remember Hidden Players" checkbox**.
If checked, invisible players will stay invisible after closing the Replay (this can of course be reverted),

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