Added consistency to naming of Keybindings

This commit is contained in:
CrushedPixel
2015-07-17 01:26:41 +02:00
parent a7cf488d0b
commit 028b7ff7b7

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@@ -265,8 +265,8 @@ replaymod.input.resettilt=Reset Camera Tilt
replaymod.input.playpause=Play/Pause Replay replaymod.input.playpause=Play/Pause Replay
replaymod.input.marker=Add Event Marker replaymod.input.marker=Add Event Marker
replaymod.input.pathpreview=Toggle Path Preview replaymod.input.pathpreview=Toggle Path Preview
replaymod.input.assetmanager=Open Asset Manager replaymod.input.assetmanager=Asset Manager
replaymod.input.objectmanager=Open Object Manager replaymod.input.objectmanager=Object Manager
#Keyframe Presets GUI #Keyframe Presets GUI
replaymod.gui.keyframerepository.title=Keyframe Repository replaymod.gui.keyframerepository.title=Keyframe Repository