Split off 1.12.2 overwrite from MixinCamera
This commit is contained in:
@@ -1,31 +1,20 @@
|
||||
//#if MC>=11400
|
||||
package com.replaymod.replay.mixin;
|
||||
|
||||
import com.replaymod.replay.camera.CameraEntity;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.GameRenderer;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.client.util.math.Vector3f;
|
||||
import net.minecraft.entity.Entity;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
//#if MC>=11500
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.client.util.math.Vector3f;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
//#else
|
||||
//$$ import com.mojang.blaze3d.platform.GlStateManager;
|
||||
//$$ import net.minecraft.world.BlockView;
|
||||
//#endif
|
||||
|
||||
//#if MC>=11500
|
||||
@Mixin(net.minecraft.client.render.GameRenderer.class)
|
||||
//#else
|
||||
//$$ @Mixin(net.minecraft.client.render.Camera.class)
|
||||
//#endif
|
||||
@Mixin(GameRenderer.class)
|
||||
public class MixinCamera {
|
||||
//#if MC>=11500
|
||||
@Shadow @Final private MinecraftClient client;
|
||||
@Inject(
|
||||
method = "renderWorld",
|
||||
@@ -40,20 +29,4 @@ public class MixinCamera {
|
||||
matrixStack.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(((CameraEntity) entity).roll));
|
||||
}
|
||||
}
|
||||
//#else
|
||||
//$$ @Inject(
|
||||
//$$ method = "update",
|
||||
//$$ at = @At(
|
||||
//$$ value = "INVOKE",
|
||||
//$$ target = "Lcom/mojang/blaze3d/platform/GlStateManager;rotatef(FFFF)V",
|
||||
//$$ ordinal = 0
|
||||
//$$ )
|
||||
//$$ )
|
||||
//$$ private void applyRoll(BlockView blockView, Entity view, boolean boolean_1, boolean boolean_2, float float_1, CallbackInfo ci) {
|
||||
//$$ if (view instanceof CameraEntity) {
|
||||
//$$ GlStateManager.rotatef(((CameraEntity) view).roll, 0.0F, 0.0F, 1.0F);
|
||||
//$$ }
|
||||
//$$ }
|
||||
//#endif
|
||||
}
|
||||
//#endif
|
||||
|
||||
Reference in New Issue
Block a user