Refactored and reformatted code to use less static variables

This commit is contained in:
CrushedPixel
2015-04-23 14:09:54 +02:00
parent f22416be2c
commit 0003f040ed
109 changed files with 9037 additions and 10229 deletions

View File

@@ -1,29 +1,27 @@
package eu.crushedpixel.replaymod.registry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.KeyBinding;
import org.lwjgl.input.Keyboard;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.KeyBinding;
import org.lwjgl.input.Keyboard;
public class KeybindRegistry {
private static Minecraft mc = Minecraft.getMinecraft();
public static final String KEY_LIGHTING = "Toggle Lighting";
public static final String KEY_THUMBNAIL = "Create Thumbnail";
public static final String KEY_SPECTATE = "Spectate Entity";
public static void initialize() {
List<KeyBinding> bindings = new ArrayList<KeyBinding>(Arrays.asList(mc.gameSettings.keyBindings));
bindings.add(new KeyBinding(KEY_LIGHTING, Keyboard.KEY_V, "Replay Mod"));
bindings.add(new KeyBinding(KEY_THUMBNAIL, Keyboard.KEY_B, "Replay Mod"));
bindings.add(new KeyBinding(KEY_SPECTATE, Keyboard.KEY_C, "Replay Mod"));
mc.gameSettings.keyBindings = bindings.toArray(new KeyBinding[bindings.size()]);
}
public static final String KEY_LIGHTING = "Toggle Lighting";
public static final String KEY_THUMBNAIL = "Create Thumbnail";
public static final String KEY_SPECTATE = "Spectate Entity";
private static Minecraft mc = Minecraft.getMinecraft();
public static void initialize() {
List<KeyBinding> bindings = new ArrayList<KeyBinding>(Arrays.asList(mc.gameSettings.keyBindings));
bindings.add(new KeyBinding(KEY_LIGHTING, Keyboard.KEY_V, "Replay Mod"));
bindings.add(new KeyBinding(KEY_THUMBNAIL, Keyboard.KEY_B, "Replay Mod"));
bindings.add(new KeyBinding(KEY_SPECTATE, Keyboard.KEY_C, "Replay Mod"));
mc.gameSettings.keyBindings = bindings.toArray(new KeyBinding[bindings.size()]);
}
}