Refactored and reformatted code to use less static variables

This commit is contained in:
CrushedPixel
2015-04-23 14:09:54 +02:00
parent f22416be2c
commit 0003f040ed
109 changed files with 9037 additions and 10229 deletions

View File

@@ -1,16 +1,16 @@
package eu.crushedpixel.replaymod.interpolation;
public class Cubic {
private double a,b,c,d;
private double a, b, c, d;
public Cubic(double p0, double d2, double e, double f) {
this.a =p0;
this.b =d2;
this.c =e;
this.d =f;
}
public Cubic(double p0, double d2, double e, double f) {
this.a = p0;
this.b = d2;
this.c = e;
this.d = f;
}
public double eval(double u) {
return (((d*u) + c)*u + b)*u + a;
}
public double eval(double u) {
return (((d * u) + c) * u + b) * u + a;
}
}