Refactored and reformatted code to use less static variables

This commit is contained in:
CrushedPixel
2015-04-23 14:09:54 +02:00
parent f22416be2c
commit 0003f040ed
109 changed files with 9037 additions and 10229 deletions

View File

@@ -4,67 +4,67 @@ import net.minecraft.entity.Entity;
public class Position {
private double x, y, z;
private float pitch, yaw;
public Position(Entity e) {
this.x = e.posX;
this.y = e.posY;
this.z = e.posZ;
this.pitch = e.rotationPitch;
this.yaw = e.rotationYaw;
}
public Position(double x, double y, double z, float pitch, float yaw) {
this.x = x;
this.y = y;
this.z = z;
this.pitch = pitch;
this.yaw = yaw;
}
private double x, y, z;
private float pitch, yaw;
public double getX() {
return x;
}
public Position(Entity e) {
this.x = e.posX;
this.y = e.posY;
this.z = e.posZ;
this.pitch = e.rotationPitch;
this.yaw = e.rotationYaw;
}
public void setX(double x) {
this.x = x;
}
public Position(double x, double y, double z, float pitch, float yaw) {
this.x = x;
this.y = y;
this.z = z;
this.pitch = pitch;
this.yaw = yaw;
}
public double getY() {
return y;
}
public double getX() {
return x;
}
public void setY(double y) {
this.y = y;
}
public void setX(double x) {
this.x = x;
}
public double getZ() {
return z;
}
public double getY() {
return y;
}
public void setZ(double z) {
this.z = z;
}
public void setY(double y) {
this.y = y;
}
public float getPitch() {
return pitch;
}
public double getZ() {
return z;
}
public void setPitch(float pitch) {
this.pitch = pitch;
}
public void setZ(double z) {
this.z = z;
}
public float getYaw() {
return yaw;
}
public float getPitch() {
return pitch;
}
public void setYaw(float yaw) {
this.yaw = yaw;
}
@Override
public String toString() {
return "X="+x+", Y="+y+", Z="+z+", Yaw="+yaw+", Pitch="+pitch;
}
public void setPitch(float pitch) {
this.pitch = pitch;
}
public float getYaw() {
return yaw;
}
public void setYaw(float yaw) {
this.yaw = yaw;
}
@Override
public String toString() {
return "X=" + x + ", Y=" + y + ", Z=" + z + ", Yaw=" + yaw + ", Pitch=" + pitch;
}
}