[gd_scene load_steps=2 format=3 uid="uid://dyvpxcmnnre1i"]

[ext_resource type="Texture2D" uid="uid://dq0at84j2c0av" path="res://assets/selection.png" id="1_1haqg"]

[node name="Selection" type="Sprite2D"]
z_index = 1024
texture = ExtResource("1_1haqg")