diff --git a/presets/medium/config/DistantHorizons.toml b/presets/medium/config/DistantHorizons.toml index 2ad5d4a..f85799d 100644 --- a/presets/medium/config/DistantHorizons.toml +++ b/presets/medium/config/DistantHorizons.toml @@ -629,7 +629,7 @@ _version = 3 blocksToIgnore = "NON_COLLIDING" # # The radius of the mod's render distance. (measured in chunks) - lodChunkRenderDistanceRadius = 256 + lodChunkRenderDistanceRadius = 128 # # What the value should vanilla Minecraft's texture LodBias be? # If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)