package com.replaymod.render.mixin; import com.replaymod.render.hooks.EntityRendererHandler; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(RenderManager.class) public abstract class MixinRenderManager { @Shadow private float playerViewX; @Shadow private float playerViewY; @Inject(method = "doRenderEntity", at = @At("HEAD")) private void replayModRender_reorientForCubicRendering(Entity entity, double dx, double dy, double dz, float iDoNotKnow, float partialTicks, boolean iDoNotCare, CallbackInfo ci) { EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) Minecraft.getMinecraft().entityRenderer).replayModRender_getHandler(); if (handler != null && handler.omnidirectional) { double pitch = -Math.atan2(dy, Math.sqrt(dx * dx + dz * dz)); double yaw = -Math.atan2(dx, dz); playerViewX = (float) Math.toDegrees(pitch); playerViewY = (float) Math.toDegrees(yaw); } } }