package eu.crushedpixel.replaymod; import net.minecraft.client.Minecraft; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.config.Configuration; import net.minecraftforge.common.config.Property; import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.Mod.Instance; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import eu.crushedpixel.replaymod.api.client.ApiClient; import eu.crushedpixel.replaymod.events.GuiEventHandler; import eu.crushedpixel.replaymod.events.GuiReplayOverlay; import eu.crushedpixel.replaymod.events.RecordingHandler; import eu.crushedpixel.replaymod.online.authentication.AuthenticationHandler; import eu.crushedpixel.replaymod.recording.ConnectionEventHandler; import eu.crushedpixel.replaymod.registry.KeybindRegistry; import eu.crushedpixel.replaymod.renderer.SafeEntityRenderer; import eu.crushedpixel.replaymod.settings.ReplaySettings; @Mod(modid = ReplayMod.MODID, version = ReplayMod.VERSION) public class ReplayMod { //TODO: Set ReplayHandler replaying to false when replay is exited //XXX //Known Bugs // //Keyframes have problems with Linear Paths //Rain isn't working //Incompatible with Shaders Mod // // public static final String MODID = "replaymod"; public static final String VERSION = "0.0.1"; private static final Minecraft mc = Minecraft.getMinecraft(); public static GuiReplayOverlay overlay = new GuiReplayOverlay(); public static ReplaySettings replaySettings = new ReplaySettings(0, true, true, true, false, false); public static Configuration config; public static RecordingHandler recordingHandler; public static int TP_DISTANCE_LIMIT = 128; public static final ApiClient apiClient = new ApiClient(); // The instance of your mod that Forge uses. @Instance(value = "ReplayModID") public static ReplayMod instance; @EventHandler public void preInit(FMLPreInitializationEvent event) { config = new Configuration(event.getSuggestedConfigurationFile()); config.load(); Property recServer = config.get("settings", "enableRecordingServer", true, "Defines whether a recording should be started upon joining a server."); Property recSP = config.get("settings", "enableRecordingSingleplayer", true, "Defines whether a recording should be started upon joining a singleplayer world."); Property maxFileSize = config.get("settings", "maximumFileSize", 0, "The maximum File size (in MB) of a recording. 0 means unlimited."); Property showNot = ReplayMod.instance.config.get("settings", "showNotifications", true, "Defines whether notifications should be sent to the player."); Property linear = ReplayMod.instance.config.get("settings", "forceLinearPath", false, "Defines whether travelling paths should be linear instead of interpolated."); Property lighting = ReplayMod.instance.config.get("settings", "enableLighting", false, "If enabled, the whole map is lighted."); replaySettings = new ReplaySettings(maxFileSize.getInt(0), recServer.getBoolean(true), recSP.getBoolean(true), showNot.getBoolean(true), linear.getBoolean(false), lighting.getBoolean(false)); config.save(); } @EventHandler public void init(FMLInitializationEvent event) { FMLCommonHandler.instance().bus().register(new ConnectionEventHandler()); MinecraftForge.EVENT_BUS.register(new GuiEventHandler()); recordingHandler = new RecordingHandler(); FMLCommonHandler.instance().bus().register(recordingHandler); MinecraftForge.EVENT_BUS.register(recordingHandler); } @EventHandler public void postInit(FMLPostInitializationEvent event) { overlay = new GuiReplayOverlay(); FMLCommonHandler.instance().bus().register(overlay); MinecraftForge.EVENT_BUS.register(overlay); KeybindRegistry.initialize(); try { mc.entityRenderer = new SafeEntityRenderer(mc, mc.entityRenderer); } catch(Exception e) { e.printStackTrace(); } } }