diff --git a/src/main/java/eu/crushedpixel/replaymod/ReplayMod.java b/src/main/java/eu/crushedpixel/replaymod/ReplayMod.java index d4302952..9528ff21 100755 --- a/src/main/java/eu/crushedpixel/replaymod/ReplayMod.java +++ b/src/main/java/eu/crushedpixel/replaymod/ReplayMod.java @@ -12,6 +12,7 @@ import eu.crushedpixel.replaymod.reflection.MCPNames; import eu.crushedpixel.replaymod.registry.*; import eu.crushedpixel.replaymod.renderer.InvisibilityRender; import eu.crushedpixel.replaymod.renderer.SafeEntityRenderer; +import eu.crushedpixel.replaymod.renderer.SpectatorRenderer; import eu.crushedpixel.replaymod.replay.ReplayHandler; import eu.crushedpixel.replaymod.replay.ReplayProcess; import eu.crushedpixel.replaymod.replay.ReplaySender; @@ -77,6 +78,7 @@ public class ReplayMod { public static DownloadedFileHandler downloadedFileHandler; public static FavoritedFileHandler favoritedFileHandler; public static RatedFileHandler ratedFileHandler; + public static SpectatorRenderer spectatorRenderer; private static Field defaultResourcePacksField; static { @@ -136,6 +138,10 @@ public class ReplayMod { FMLCommonHandler.instance().bus().register(tarl); MinecraftForge.EVENT_BUS.register(tarl); + spectatorRenderer = new SpectatorRenderer(); + FMLCommonHandler.instance().bus().register(spectatorRenderer); + MinecraftForge.EVENT_BUS.register(spectatorRenderer); + KeybindRegistry.initialize(); try { diff --git a/src/main/java/eu/crushedpixel/replaymod/renderer/SpectatorRenderer.java b/src/main/java/eu/crushedpixel/replaymod/renderer/SpectatorRenderer.java index 02f64c58..62ba23c9 100644 --- a/src/main/java/eu/crushedpixel/replaymod/renderer/SpectatorRenderer.java +++ b/src/main/java/eu/crushedpixel/replaymod/renderer/SpectatorRenderer.java @@ -1,72 +1,514 @@ package eu.crushedpixel.replaymod.renderer; +import eu.crushedpixel.replaymod.replay.ReplayHandler; +import net.minecraft.block.material.Material; +import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.EntityRenderer; -import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.model.ModelPlayer; +import net.minecraft.client.renderer.*; +import net.minecraft.client.renderer.block.model.ItemCameraTransforms; +import net.minecraft.client.renderer.entity.Render; +import net.minecraft.client.renderer.entity.RenderPlayer; +import net.minecraft.client.resources.DefaultPlayerSkin; +import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.EnumPlayerModelParts; +import net.minecraft.init.Items; +import net.minecraft.item.EnumAction; +import net.minecraft.item.ItemStack; +import net.minecraft.util.BlockPos; +import net.minecraft.util.MathHelper; +import net.minecraft.world.storage.MapData; +import net.minecraftforge.client.event.RenderHandEvent; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; +import net.minecraftforge.fml.common.gameevent.TickEvent; +import org.lwjgl.opengl.GL11; import org.lwjgl.util.glu.Project; -/** - * Created by mariusmetzger on 24/05/15. - */ -public class SpectatorRenderer extends SafeEntityRenderer { +public class SpectatorRenderer { - private final Minecraft mc; + private final Minecraft mc = Minecraft.getMinecraft(); + + @SubscribeEvent + public void renderSpectatorHand(RenderHandEvent event) { + if(!ReplayHandler.isInReplay() || ReplayHandler.isCamera()) { + return; + } + + Entity current = ReplayHandler.getCurrentEntity(); + if(!(current instanceof EntityPlayer)) return; + EntityPlayer entityPlayer = (EntityPlayer)current; + + event.setCanceled(true); + + GlStateManager.matrixMode(5889); + GlStateManager.loadIdentity(); + float f1 = 0.07F; + + if (this.mc.gameSettings.anaglyph) { + GlStateManager.translate((float)(-(event.renderPass * 2 - 1)) * f1, 0.0F, 0.0F); + } + + Project.gluPerspective(mc.entityRenderer.getFOVModifier(event.partialTicks, false), + (float)this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, mc.entityRenderer.farPlaneDistance * 2.0F); + GlStateManager.matrixMode(5888); + GlStateManager.loadIdentity(); + + if (this.mc.gameSettings.anaglyph) + { + GlStateManager.translate((float)(event.renderPass * 2 - 1) * 0.1F, 0.0F, 0.0F); + } + + GlStateManager.pushMatrix(); + mc.entityRenderer.hurtCameraEffect(event.partialTicks); + + if (this.mc.gameSettings.viewBobbing) + { + mc.entityRenderer.setupViewBobbing(event.partialTicks); + } + + boolean flag = this.mc.getRenderViewEntity() instanceof EntityLivingBase && ((EntityLivingBase)this.mc.getRenderViewEntity()).isPlayerSleeping(); + + if (this.mc.gameSettings.thirdPersonView == 0 && !flag && !this.mc.gameSettings.hideGUI) + { + mc.entityRenderer.enableLightmap(); + renderItemInFirstPerson(event.partialTicks); + mc.entityRenderer.disableLightmap(); + } + + GlStateManager.popMatrix(); + + if (this.mc.gameSettings.thirdPersonView == 0 && !flag) + { + renderOverlays(event.partialTicks, entityPlayer); + mc.entityRenderer.hurtCameraEffect(event.partialTicks); + } + + if (this.mc.gameSettings.viewBobbing) + { + mc.entityRenderer.setupViewBobbing(event.partialTicks); + } - public SpectatorRenderer(Minecraft mcIn, EntityRenderer renderer) { - super(mcIn, renderer); - this.mc = mcIn; } - @Override - protected void renderHand(float p_78476_1_, int p_78476_2_) { - GlStateManager.matrixMode(5889); - GlStateManager.loadIdentity(); - float f1 = 0.07F; + public void renderOverlays(float p_78447_1_, EntityPlayer player) { + GlStateManager.disableAlpha(); - if (this.mc.gameSettings.anaglyph) + if(player.isEntityInsideOpaqueBlock()) { + IBlockState iblockstate = this.mc.theWorld.getBlockState(new BlockPos(player)); + + for (int i = 0; i < 8; ++i) { - GlStateManager.translate((float)(-(p_78476_2_ * 2 - 1)) * f1, 0.0F, 0.0F); + double d0 = player.posX + (double)(((float)((i >> 0) % 2) - 0.5F) * player.width * 0.8F); + double d1 = player.posY + (double)(((float)((i >> 1) % 2) - 0.5F) * 0.1F); + double d2 = player.posZ + (double)(((float)((i >> 2) % 2) - 0.5F) * player.width * 0.8F); + BlockPos blockpos = new BlockPos(d0, d1 + (double)player.getEyeHeight(), d2); + IBlockState iblockstate1 = this.mc.theWorld.getBlockState(blockpos); + + if (iblockstate1.getBlock().isVisuallyOpaque()) + { + iblockstate = iblockstate1; + } } - Project.gluPerspective(this.getFOVModifier(p_78476_1_, false), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * 2.0F); - GlStateManager.matrixMode(5888); - GlStateManager.loadIdentity(); - - if (this.mc.gameSettings.anaglyph) + if (iblockstate.getBlock().getRenderType() != -1) { - GlStateManager.translate((float)(p_78476_2_ * 2 - 1) * 0.1F, 0.0F, 0.0F); + mc.entityRenderer.itemRenderer.func_178108_a(p_78447_1_, this.mc.getBlockRendererDispatcher().getBlockModelShapes().getTexture(iblockstate)); + } + } + + if(!player.isSpectator()) { + if (player.isInsideOfMaterial(Material.water)) { + renderWaterOverlayTexture(p_78447_1_, player); } - GlStateManager.pushMatrix(); - this.hurtCameraEffect(p_78476_1_); + if (this.mc.thePlayer.isBurning()) { + mc.entityRenderer.itemRenderer.renderFireInFirstPerson(p_78447_1_); + } + } - if (this.mc.gameSettings.viewBobbing) + GlStateManager.enableAlpha(); + } + + public void renderWaterOverlayTexture(float p_78448_1_, EntityPlayer player) + { + this.mc.getTextureManager().bindTexture(mc.entityRenderer.itemRenderer.RES_UNDERWATER_OVERLAY); + Tessellator tessellator = Tessellator.getInstance(); + WorldRenderer worldrenderer = tessellator.getWorldRenderer(); + float f1 = player.getBrightness(p_78448_1_); + GlStateManager.color(f1, f1, f1, 0.5F); + GlStateManager.enableBlend(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + GlStateManager.pushMatrix(); + float f2 = 4.0F; + float f3 = -1.0F; + float f4 = 1.0F; + float f5 = -1.0F; + float f6 = 1.0F; + float f7 = -0.5F; + float f8 = -player.rotationYaw / 64.0F; + float f9 = player.rotationPitch / 64.0F; + worldrenderer.startDrawingQuads(); + worldrenderer.addVertexWithUV((double)f3, (double)f5, (double)f7, (double)(f2 + f8), (double)(f2 + f9)); + worldrenderer.addVertexWithUV((double)f4, (double)f5, (double)f7, (double)(0.0F + f8), (double)(f2 + f9)); + worldrenderer.addVertexWithUV((double)f4, (double)f6, (double)f7, (double)(0.0F + f8), (double)(0.0F + f9)); + worldrenderer.addVertexWithUV((double)f3, (double)f6, (double)f7, (double)(f2 + f8), (double)(0.0F + f9)); + tessellator.draw(); + GlStateManager.popMatrix(); + GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); + GlStateManager.disableBlend(); + } + + @SubscribeEvent + public void tickEvent(TickEvent event) { + if(event.type != TickEvent.Type.CLIENT) return; + if(event.phase != TickEvent.Phase.START) return; + Entity current = ReplayHandler.getCurrentEntity(); + if(!(current instanceof EntityPlayer)) return; + EntityPlayer entityPlayer = (EntityPlayer)current; + updateEquippedItem(entityPlayer); + updateArmYawAndPitch(entityPlayer); + } + + public void renderItemInFirstPerson(float p_78440_1_) { + //System.out.println("HERE"); + float f1 = 1.0F - (prevEquippedProgress + (equippedProgress - prevEquippedProgress) * p_78440_1_); + Entity current = ReplayHandler.getCurrentEntity(); + if(!(current instanceof EntityPlayer)) return; + EntityPlayer entityPlayer = (EntityPlayer)current; + float f2 = entityPlayer.getSwingProgress(p_78440_1_); + float f3 = entityPlayer.prevRotationPitch + (entityPlayer.rotationPitch - entityPlayer.prevRotationPitch) * p_78440_1_; + float f4 = entityPlayer.prevRotationYaw + (entityPlayer.rotationYaw - entityPlayer.prevRotationYaw) * p_78440_1_; + mc.entityRenderer.itemRenderer.func_178101_a(f3, f4); //does not rely on a player + setLightmapTextureCoords(entityPlayer); + rotateHand(entityPlayer, p_78440_1_); + GlStateManager.enableRescaleNormal(); + GlStateManager.pushMatrix(); + + if (itemToRender != null) + { + if (itemToRender.getItem() == Items.filled_map) { + renderMapInHand(entityPlayer, f3, f1, f2); + } + //TODO check those + else if (entityPlayer.getItemInUseCount() > 0) { - this.setupViewBobbing(p_78476_1_); + EnumAction enumaction = itemToRender.getItemUseAction(); + + switch (ItemRenderer.SwitchEnumAction.field_178094_a[enumaction.ordinal()]) + { + case 1: + mc.entityRenderer.itemRenderer.func_178096_b(f1, 0.0F); + break; + case 2: + case 3: + renderItem1(entityPlayer, p_78440_1_); + mc.entityRenderer.itemRenderer.func_178096_b(f1, 0.0F); + break; + case 4: + mc.entityRenderer.itemRenderer.func_178096_b(f1, 0.0F); + mc.entityRenderer.itemRenderer.func_178103_d(); + break; + case 5: + mc.entityRenderer.itemRenderer.func_178096_b(f1, 0.0F); + renderItem2(p_78440_1_, entityPlayer); + } + } + else { + //those calls are fine + mc.entityRenderer.itemRenderer.func_178105_d(f2); + mc.entityRenderer.itemRenderer.func_178096_b(f1, f2); } - boolean flag = this.mc.getRenderViewEntity() instanceof EntityLivingBase && ((EntityLivingBase)this.mc.getRenderViewEntity()).isPlayerSleeping(); + mc.entityRenderer.itemRenderer.renderItem(entityPlayer, itemToRender, ItemCameraTransforms.TransformType.FIRST_PERSON); + } + else if (!entityPlayer.isInvisible()) { + func_178095_a(entityPlayer, f1, f2); + } - if (this.mc.gameSettings.thirdPersonView == 0 && !flag && !this.mc.gameSettings.hideGUI && !this.mc.playerController.isSpectator()) + GlStateManager.popMatrix(); + GlStateManager.disableRescaleNormal(); + RenderHelper.disableStandardItemLighting(); + } + + public void setLightmapTextureCoords(EntityPlayer p_178109_1_) { + int i = this.mc.theWorld.getCombinedLight(new BlockPos(p_178109_1_.posX, p_178109_1_.posY + (double)p_178109_1_.getEyeHeight(), p_178109_1_.posZ), 0); + float f = (float)(i & 65535); + float f1 = (float)(i >> 16); + OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, f, f1); + } + + private float prevRenderArmPitch, renderArmPitch; + private float prevRenderArmYaw, renderArmYaw; + + public void updateArmYawAndPitch(EntityPlayer player) { + this.prevRenderArmYaw = this.renderArmYaw; + this.prevRenderArmPitch = this.renderArmPitch; + this.renderArmPitch = (float)((double)this.renderArmPitch + (double)(player.rotationPitch - this.renderArmPitch) * 0.5D); + this.renderArmYaw = (float)((double)this.renderArmYaw + (double)(player.rotationYaw - this.renderArmYaw) * 0.5D); + + } + + public void rotateHand(EntityPlayer p_178110_1_, float p_178110_2_) { + float f1 = prevRenderArmPitch + (renderArmPitch - prevRenderArmPitch) * p_178110_2_; + float f2 = prevRenderArmYaw + (renderArmYaw - prevRenderArmYaw) * p_178110_2_; + GlStateManager.rotate((p_178110_1_.rotationPitch - f1) * 0.1F, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate((p_178110_1_.rotationYaw - f2) * 0.1F, 0.0F, 1.0F, 0.0F); + } + + public void renderMapInHand(EntityPlayer p_178097_1_, float p_178097_2_, float p_178097_3_, float p_178097_4_) + { + float f3 = -0.4F * MathHelper.sin(MathHelper.sqrt_float(p_178097_4_) * (float) Math.PI); + float f4 = 0.2F * MathHelper.sin(MathHelper.sqrt_float(p_178097_4_) * (float)Math.PI * 2.0F); + float f5 = -0.2F * MathHelper.sin(p_178097_4_ * (float)Math.PI); + GlStateManager.translate(f3, f4, f5); + float f6 = mc.entityRenderer.itemRenderer.func_178100_c(p_178097_2_); //player independent + GlStateManager.translate(0.0F, 0.04F, -0.72F); + GlStateManager.translate(0.0F, p_178097_3_ * -1.2F, 0.0F); + GlStateManager.translate(0.0F, f6 * -0.5F, 0.0F); + GlStateManager.rotate(90.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(f6 * -85.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F); + renderArmSkin(p_178097_1_); + float f7 = MathHelper.sin(p_178097_4_ * p_178097_4_ * (float)Math.PI); + float f8 = MathHelper.sin(MathHelper.sqrt_float(p_178097_4_) * (float)Math.PI); + GlStateManager.rotate(f7 * -20.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(f8 * -20.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.rotate(f8 * -80.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.scale(0.38F, 0.38F, 0.38F); + GlStateManager.rotate(90.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.translate(-1.0F, -1.0F, 0.0F); + GlStateManager.scale(0.015625F, 0.015625F, 0.015625F); + this.mc.getTextureManager().bindTexture(mc.entityRenderer.itemRenderer.RES_MAP_BACKGROUND); + Tessellator tessellator = Tessellator.getInstance(); + WorldRenderer worldrenderer = tessellator.getWorldRenderer(); + GL11.glNormal3f(0.0F, 0.0F, -1.0F); + worldrenderer.startDrawingQuads(); + worldrenderer.addVertexWithUV(-7.0D, 135.0D, 0.0D, 0.0D, 1.0D); + worldrenderer.addVertexWithUV(135.0D, 135.0D, 0.0D, 1.0D, 1.0D); + worldrenderer.addVertexWithUV(135.0D, -7.0D, 0.0D, 1.0D, 0.0D); + worldrenderer.addVertexWithUV(-7.0D, -7.0D, 0.0D, 0.0D, 0.0D); + tessellator.draw(); + MapData mapdata = Items.filled_map.getMapData(itemToRender, this.mc.theWorld); + + if (mapdata != null) + { + this.mc.entityRenderer.getMapItemRenderer().func_148250_a(mapdata, false); + } + } + + public void renderArmSkin(EntityPlayer p_178102_1_) { + bindPlayerTexture(p_178102_1_); + Render render = mc.entityRenderer.itemRenderer.renderManager.getEntityRenderObject((EntityPlayer)ReplayHandler.getCurrentEntity()); + RenderPlayer renderplayer = (RenderPlayer)render; + + if (!p_178102_1_.isInvisible()) { + func_180534_a(renderplayer, p_178102_1_); + func_178106_b(renderplayer, p_178102_1_); + } + } + + public void func_180534_a(RenderPlayer p_180534_1_, EntityPlayer player) { + GlStateManager.pushMatrix(); + GlStateManager.rotate(54.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(64.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate(-62.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.translate(0.25F, -0.85F, 0.75F); + func_177138_b(p_180534_1_, player); + GlStateManager.popMatrix(); + } + + public void func_178106_b(RenderPlayer p_178106_1_, EntityPlayer player) { + GlStateManager.pushMatrix(); + GlStateManager.rotate(92.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(45.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate(41.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.translate(-0.3F, -1.1F, 0.45F); + func_177139_c(p_178106_1_, player); + GlStateManager.popMatrix(); + } + + public void func_177139_c(RenderPlayer r, EntityPlayer p_177139_1_) { + float f = 1.0F; + GlStateManager.color(f, f, f); + ModelPlayer modelplayer = r.getPlayerModel(); + func_177137_d(r, p_177139_1_); + modelplayer.isSneak = false; + modelplayer.swingProgress = 0.0F; + modelplayer.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, p_177139_1_); + modelplayer.func_178726_b(); + } + + public void renderItem1(EntityPlayer p_178104_1_, float p_178104_2_) { + float f1 = (float)p_178104_1_.getItemInUseCount() - p_178104_2_ + 1.0F; + float f2 = f1 / (float)itemToRender.getMaxItemUseDuration(); + float f3 = MathHelper.abs(MathHelper.cos(f1 / 4.0F * (float)Math.PI) * 0.1F); + + if (f2 >= 0.8F) { + f3 = 0.0F; + } + + GlStateManager.translate(0.0F, f3, 0.0F); + float f4 = 1.0F - (float)Math.pow((double)f2, 27.0D); + GlStateManager.translate(f4 * 0.6F, f4 * -0.5F, f4 * 0.0F); + GlStateManager.rotate(f4 * 90.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(f4 * 10.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate(f4 * 30.0F, 0.0F, 0.0F, 1.0F); + } + + public void renderItem2(float p_178098_1_, EntityPlayer p_178098_2_) { + GlStateManager.rotate(-18.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.rotate(-12.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(-8.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.translate(-0.9F, 0.2F, 0.0F); + float f1 = (float)itemToRender.getMaxItemUseDuration() - ((float)p_178098_2_.getItemInUseCount() - p_178098_1_ + 1.0F); + float f2 = f1 / 20.0F; + f2 = (f2 * f2 + f2 * 2.0F) / 3.0F; + + if (f2 > 1.0F) + { + f2 = 1.0F; + } + + if (f2 > 0.1F) + { + float f3 = MathHelper.sin((f1 - 0.1F) * 1.3F); + float f4 = f2 - 0.1F; + float f5 = f3 * f4; + GlStateManager.translate(f5 * 0.0F, f5 * 0.01F, f5 * 0.0F); + } + + GlStateManager.translate(f2 * 0.0F, f2 * 0.0F, f2 * 0.1F); + GlStateManager.scale(1.0F, 1.0F, 1.0F + f2 * 0.2F); + } + + private void bindPlayerTexture(EntityPlayer player) { + //TODO: Get spectated player's skin + //this.mc.getTextureManager().bindTexture(player.getLocationSkin()); + this.mc.getTextureManager().bindTexture(DefaultPlayerSkin.getDefaultSkin(player.getUniqueID())); + + } + + public void func_178095_a(EntityPlayer p_178095_1_, float p_178095_2_, float p_178095_3_) + { + float f2 = -0.3F * MathHelper.sin(MathHelper.sqrt_float(p_178095_3_) * (float)Math.PI); + float f3 = 0.4F * MathHelper.sin(MathHelper.sqrt_float(p_178095_3_) * (float)Math.PI * 2.0F); + float f4 = -0.4F * MathHelper.sin(p_178095_3_ * (float)Math.PI); + GlStateManager.translate(f2, f3, f4); + GlStateManager.translate(0.64000005F, -0.6F, -0.71999997F); + GlStateManager.translate(0.0F, p_178095_2_ * -0.6F, 0.0F); + GlStateManager.rotate(45.0F, 0.0F, 1.0F, 0.0F); + float f5 = MathHelper.sin(p_178095_3_ * p_178095_3_ * (float)Math.PI); + float f6 = MathHelper.sin(MathHelper.sqrt_float(p_178095_3_) * (float)Math.PI); + GlStateManager.rotate(f6 * 70.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(f5 * -20.0F, 0.0F, 0.0F, 1.0F); + bindPlayerTexture(p_178095_1_); + GlStateManager.translate(-1.0F, 3.6F, 3.5F); + GlStateManager.rotate(120.0F, 0.0F, 0.0F, 1.0F); + GlStateManager.rotate(200.0F, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate(-135.0F, 0.0F, 1.0F, 0.0F); + GlStateManager.scale(1.0F, 1.0F, 1.0F); + GlStateManager.translate(5.6F, 0.0F, 0.0F); + Render render = mc.entityRenderer.itemRenderer.renderManager.getEntityRenderObject(p_178095_1_); + RenderPlayer renderplayer = (RenderPlayer)render; + func_177138_b(renderplayer, p_178095_1_); + } + + public void func_177138_b(RenderPlayer r, EntityPlayer p_177138_1_) { + float f = 1.0F; + GlStateManager.color(f, f, f); + ModelPlayer modelplayer = r.getPlayerModel(); + func_177137_d(r, p_177138_1_); + modelplayer.swingProgress = 0.0F; + modelplayer.isSneak = false; + modelplayer.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, p_177138_1_); + modelplayer.func_178725_a(); + } + + private void func_177137_d(RenderPlayer r, EntityPlayer p_177137_1_) { + ModelPlayer modelplayer = r.getPlayerModel(); + + if (p_177137_1_.isSpectator()) + { + modelplayer.setInvisible(false); + modelplayer.bipedHead.showModel = true; + modelplayer.bipedHeadwear.showModel = true; + } + else + { + ItemStack itemstack = p_177137_1_.inventory.getCurrentItem(); + modelplayer.setInvisible(true); + modelplayer.bipedHeadwear.showModel = p_177137_1_.func_175148_a(EnumPlayerModelParts.HAT); + modelplayer.bipedBodyWear.showModel = p_177137_1_.func_175148_a(EnumPlayerModelParts.JACKET); + modelplayer.bipedLeftLegwear.showModel = p_177137_1_.func_175148_a(EnumPlayerModelParts.LEFT_PANTS_LEG); + modelplayer.bipedRightLegwear.showModel = p_177137_1_.func_175148_a(EnumPlayerModelParts.RIGHT_PANTS_LEG); + modelplayer.bipedLeftArmwear.showModel = p_177137_1_.func_175148_a(EnumPlayerModelParts.LEFT_SLEEVE); + modelplayer.bipedRightArmwear.showModel = p_177137_1_.func_175148_a(EnumPlayerModelParts.RIGHT_SLEEVE); + modelplayer.heldItemLeft = 0; + modelplayer.aimedBow = false; + modelplayer.isSneak = p_177137_1_.isSneaking(); + + if (itemstack == null) { - this.enableLightmap(); - this.itemRenderer.renderItemInFirstPerson(p_78476_1_); - this.disableLightmap(); + modelplayer.heldItemRight = 0; } - - GlStateManager.popMatrix(); - - if (this.mc.gameSettings.thirdPersonView == 0 && !flag) + else { - this.itemRenderer.renderOverlays(p_78476_1_); - this.hurtCameraEffect(p_78476_1_); - } + modelplayer.heldItemRight = 1; - if (this.mc.gameSettings.viewBobbing) + if (p_177137_1_.getItemInUseCount() > 0) + { + EnumAction enumaction = itemstack.getItemUseAction(); + + if (enumaction == EnumAction.BLOCK) + { + modelplayer.heldItemRight = 3; + } + else if (enumaction == EnumAction.BOW) + { + modelplayer.aimedBow = true; + } + } + } + } + } + + private ItemStack itemToRender; + private float prevEquippedProgress, equippedProgress; + + public void updateEquippedItem(EntityPlayer player) { + prevEquippedProgress = equippedProgress; + ItemStack itemstack = player.inventory.getCurrentItem(); + boolean flag = false; + + if (itemToRender != null && itemstack != null) + { + if (!itemToRender.getIsItemStackEqual(itemstack)) { - this.setupViewBobbing(p_78476_1_); + flag = true; } + } + else if(itemToRender == null && itemstack == null) + { + flag = false; + } + else + { + flag = true; + } + float f = 0.4F; + float f1 = flag ? 0.0F : 1.0F; + float f2 = MathHelper.clamp_float(f1 - equippedProgress, -f, f); + equippedProgress += f2; + + if (equippedProgress < 0.1F) + { + itemToRender = itemstack; + mc.entityRenderer.itemRenderer.equippedItemSlot = player.inventory.currentItem; + } } } diff --git a/src/main/java/eu/crushedpixel/replaymod/replay/ReplayHandler.java b/src/main/java/eu/crushedpixel/replaymod/replay/ReplayHandler.java index 453b6280..0fd05bab 100755 --- a/src/main/java/eu/crushedpixel/replaymod/replay/ReplayHandler.java +++ b/src/main/java/eu/crushedpixel/replaymod/replay/ReplayHandler.java @@ -87,6 +87,10 @@ public class ReplayHandler { return currentEntity == cameraEntity; } + public static Entity getCurrentEntity() { + return currentEntity; + } + public static void startPath(RenderOptions renderOptions) { if(!ReplayHandler.isInPath()) ReplayProcess.startReplayProcess(renderOptions); } diff --git a/src/main/resources/META-INF/replaymod_at.cfg b/src/main/resources/META-INF/replaymod_at.cfg index a2b38da6..e710f5e7 100644 --- a/src/main/resources/META-INF/replaymod_at.cfg +++ b/src/main/resources/META-INF/replaymod_at.cfg @@ -73,8 +73,14 @@ public net.minecraft.client.renderer.chunk.ChunkRenderDispatcher field_178522_c # TextureUtil public net.minecraft.client.renderer.texture.TextureUtil func_147947_a(I[IIIIIZZZ)V # uploadTextureSub -#RenderManager +# RenderManager public net.minecraft.client.renderer.entity.RenderManager field_178636_l # skinMap +# ItemRenderer +public net.minecraft.client.renderer.ItemRenderer * +public net.minecraft.client.renderer.ItemRenderer *() +public net.minecraft.client.renderer.ItemRenderer$SwitchEnumAction +public net.minecraft.client.renderer.ItemRenderer$SwitchEnumAction * + # Example # public net.minecraft.package.ClassName func_some_id(Ljava/lang/Class;IZS)V # methodName