From c146aa145ce2e34b25caf6428f06b24f3a53ec57 Mon Sep 17 00:00:00 2001 From: Jonas Herzig Date: Sun, 6 Mar 2022 10:30:29 +0100 Subject: [PATCH] Fix stereoscopic eye offset on 1.16+ The mapping between intermediary name on 1.15.2 and yarn on 1.16.1 has already been added in the previous commit. --- .../com/replaymod/render/mixin/Mixin_Stereoscopic_Camera.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/replaymod/render/mixin/Mixin_Stereoscopic_Camera.java b/src/main/java/com/replaymod/render/mixin/Mixin_Stereoscopic_Camera.java index 945ac107..885608e3 100644 --- a/src/main/java/com/replaymod/render/mixin/Mixin_Stereoscopic_Camera.java +++ b/src/main/java/com/replaymod/render/mixin/Mixin_Stereoscopic_Camera.java @@ -13,7 +13,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; @Mixin(GameRenderer.class) public abstract class Mixin_Stereoscopic_Camera implements EntityRendererHandler.IEntityRenderer { - @Inject(method = "method_22973", at = @At("RETURN"), cancellable = true) + @Inject(method = "getBasicProjectionMatrix", at = @At("RETURN"), cancellable = true) private void replayModRender_setupStereoscopicProjection(CallbackInfoReturnable ci) { if (replayModRender_getHandler() != null) { Matrix4f offset;