From b8d319eba9ec2d784d953d178f16bdea56ea37d5 Mon Sep 17 00:00:00 2001 From: Jonas Herzig Date: Fri, 21 Jun 2019 07:32:10 +0200 Subject: [PATCH] Skip world during video rendering if it has not yet been loaded --- .../com/replaymod/render/hooks/EntityRendererHandler.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/replaymod/render/hooks/EntityRendererHandler.java b/src/main/java/com/replaymod/render/hooks/EntityRendererHandler.java index 7353ce99..e73c51b3 100644 --- a/src/main/java/com/replaymod/render/hooks/EntityRendererHandler.java +++ b/src/main/java/com/replaymod/render/hooks/EntityRendererHandler.java @@ -53,7 +53,9 @@ public class EntityRendererHandler implements WorldRenderer { //#endif //#endif - mc.gameRenderer.renderWorld(partialTicks, finishTimeNano); + if (mc.world != null && mc.player != null) { + mc.gameRenderer.renderWorld(partialTicks, finishTimeNano); + } //#if MC<11400 //#if MC>=11300