From af305b4063c2033e6c21d22e1d545af1b4dd20c6 Mon Sep 17 00:00:00 2001 From: CrushedPixel Date: Tue, 14 Jul 2015 12:08:07 +0200 Subject: [PATCH] Play Camera Path button graphically didn't turn into pause button while playing --- .../eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java b/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java index e9d5149d..f23a8f5c 100755 --- a/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java +++ b/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java @@ -119,7 +119,7 @@ public class GuiReplayOverlay extends Gui { } }, "replaymod.gui.ingame.menu.playpath"); - private final GuiElement buttonPause = texturedButton(BUTTON_PLAY_PATH_X, BOTTOM_ROW, 0, 0, 20, new Runnable() { + private final GuiElement buttonPause = texturedButton(BUTTON_PLAY_PATH_X, BOTTOM_ROW, 0, 20, 20, new Runnable() { @Override public void run() { ReplayHandler.interruptReplay();