From 2f78dc5e27aeb253297f68428b40f479291cc61c Mon Sep 17 00:00:00 2001 From: CrushedPixel Date: Fri, 17 Jul 2015 16:21:02 +0200 Subject: [PATCH] Don't render indicators in GuiReplayOverlay if current screen implements NoOverlay --- .../eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java b/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java index c1ec53d3..bfb5bcc1 100755 --- a/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java +++ b/src/main/java/eu/crushedpixel/replaymod/gui/overlay/GuiReplayOverlay.java @@ -592,7 +592,7 @@ public class GuiReplayOverlay extends Gui { @SubscribeEvent public void renderIndicators(RenderGameOverlayEvent.Post event) { if (event.type != RenderGameOverlayEvent.ElementType.ALL) return; - if(!ReplayHandler.isInReplay()) return; + if(!ReplayHandler.isInReplay() || mc.currentScreen instanceof NoOverlay) return; int xPos = WIDTH-10;